Maybeboard


Hey guys, welcome to my wheel'n'deal (damage) deck!

The idea is just to use Arjun/Mindmoil + cantrips to cycle through our deck over and over without losing cardadvantage in order to win through either lab man, mill, or damage on draw. The main idea I want to push is cycling, how exactly that leads to a victory isn't that important. Hence why I'm choosing Arjun over Locust God

After playtesting this a bit, I noticed I tend to either draw a ton of cards, or I fizzle out and then I sit there with 2 lands on my hand, so some sort of draw other than cantrips is probably sorely needed. I also want more interaction, mainly in the form of instants, so any suggestions for that would be greatly appreciated along with general tips ^^

Mostly looking for interesting cards that syngergize well over pure powerlevel. Fun cards that I don't feel bad casting because they're just terrible.

Yours truly,

Sinken <3

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Revision 22 See all

(4 years ago)

Top Ranked
  • Achieved #51 position overall 5 years ago
  • Achieved #34 position in Commander / EDH 5 years ago
Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

28 - 0 Rares

17 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Bird 2/2 U, Insect 1/1 UR, Squid 1/1 U
Folders Mill, Interesting Stuff
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