They are rage, brutal, without mercy. But you.. YOU will be worse. Rip and Tear, until it is done.

Some music to RIP AND TEAR to! Show

KILL THINGS. GET ANGRIER. KILL MORE THINGS. What, you want to know HOW to kill things? Sigh. I suppose there IS indeed more than one way to skin a demon.
There really isn't much to do in the early game aside from getting to your critical mass of juicy, sacrificeable, demons-- Err-- Tokens. You'll want to stick a token producer or two (see Awakening Zone or Beetleback Chief ) and some mana rocks. Make sure you have ample colored mana and remove any pesky enchantments or artifacts that will prevent Doomguy from splitting skulls.
The Mid Game is where things start to get fun. Pull out your Chainsaw , cock your Shotgun , and get ready to kill some Hellspawn! Doomguy gets angrier for every demon he shoots. Exponentially, in fact! If you shoot ONE demon, he'll enter with ONE counter. If you shoot TWO demons, he'll enter with FOUR counters. If you shoot FIVE demons, he'll enter with TWENTY FIVE counters! With that said, your goal is to get to a mere FIVE demons capable of being brutally murdered at the hands of a certain raging marine , and then set said raging marine loose!
After Doomguy splits one skull, the rest of the table is bound to get a little antsy. HOPEFULLY, you targeted the control player first. Ideally, you also got out your Curb Stompers in order to prevent anyone from stopping your killing-spree. However, should anyone put a stop to Doomguy AND eradicate the demonic infestation; You can perform a system reset with the help of an Argent Core
If for whatever reason Doomguy becomes entombed again and you are unable to wake him back up, you can always set the demons loose and bring Hell to Earth .
These people have helped this deck to become the way it is thus far:
Devour as a mechanic really reminds me of the doom franchise. The more you kill the more powerful you get. The more powerful you get the more you are able to kill. It's a whole cycle, and I love that Thromok gets exponentially bigger as he devours more and more.

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Date added 4 years
Last updated 4 years
Exclude colors WUB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

42 - 0 Rares

18 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.73
Tokens Beast 3/3 G, Copy Clone, Dragon 1/1 RG, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Goblin 1/1 R, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Kobolds of Kher Keep 0/1 R, Lizard 2/2 G, Ooze 1/1 G, Ooze 2/2 G for Mitotic Ooze, Plant 0/1 G, Saproling 1/1 G, Spider 1/2 G, Squirrel 1/1 G, Wolf 2/2 G, Wurm 6/6 G
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