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Commander Storm | Veyran, Voice of Duality

Commander / EDH Combo Magecraft Storm UR (Izzet)

ZachZondor


Maybeboard


Lotta Copies and Spells. This deck is greedy, and doesn't run much removal. My play group doesn't like infinite combos and, yes there is one but its 4 cards so who cares right no way I assemble it, right? But all the cards are just too good for the deck on their own to not include so it stays but I don't use it even if I can.

Now this is Storm. So there is a chance you just run out of gas, and you just cant win. It happens, especially when you first start trying to run storm/ this deck. It happens less as you pilot the deck more. But sometimes you're just unlucky. It's okay just shuffle up and try again. You got this.

Upgrades to Make:

Krark, the Thumbless

Krark is a confusing card in this deck. With Veyran, Voice of Duality, you get 2 flips. This means you can get 0, 1, or 3 resolutions of 1 instant or sorcery. You cannot get 2 unless the original or one of the copies got countered.

In most situation you're hoping for 1 copy so the original can go back to your hand and you can cast it again. This is great for your cantrips if you have Storm-Kiln Artist or Birgi, God of Storytelling  , as now you're netting mana. Even better if the spell you're bouncing and casting again and again is High Tide.

Keep in mind, if you cast a spell with flashback with Krark in play, even if you fail the flip, the card will still be exiled. Or you could just cheat I suppose and pretend you never read this. But we'll both know that you're cheating, and I'll never forgive you. However if you cast a Spell using Escape, such as through Underworld Breach and you fail the flip the card will return to your hand.

*Source: Dude, just trust me.

Easy ways of producing mana come from Storm-Kiln Artist and Birgi, God of Storytelling  . 2 mana per spell cast and you'll have a lot of 1 mana instants and sorceries. So you'll net mana on each of those.

High Tide Lines: These lines are important as your biggest constraint tends to be Blue Mana.

These Lines can produce you a lot of mana quickly even better with Krark, the Thumbless, Past in Flames and Underworld Breach.

Krark's Best Friends:

I mean being able to cast these multiple times is just fantastic

Easy Draw:

Other Options:

You shouldn't have problems drawing cards. Don't hate the Deck, hate the Pilot.

This one is pretty self Explanatory but Jace, Wielder of Mysteries and Laboratory Maniac. Draw from and empty library you win the game

but how do I empty my library? Brain Freeze + Underworld Breach are a great way, not to mentioned an earlier section of this description. (See Draw all the Cards)

Brain Freeze + Storm-Kiln Artist + Underworld Breach

  1. Storm-Kiln Artist, and Underworld Breach in play no storm count Needed.
  2. Cast Brain Freeze targeting yourself with one copy and any opponent(s) with all other copies.
  3. Resolve Storm-Kiln Artist triggers getting at least 2 Treasures. (You get 4 from the first cast so you're netting mana)
  4. Escape Brain Freeze exiling the 3 cards you milled.
  5. Repeat until opponents have no cards left in their library.
  6. Pass the turn.
  7. Win.
  8. Wait...
  9. Opponent has Ulamog, the Infinite Gyre.
  10. Panic.
  11. Mill self all the way.
  12. Cast Laboratory Maniac.
  13. Draw a card.
  14. Win anyways.

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99% Casual

Competitive

Date added 2 years
Last updated 1 year
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

27 - 0 Rares

16 - 0 Uncommons

30 - 0 Commons

Cards 100
Avg. CMC 2.64
Tokens Treasure
Votes
Ignored suggestions
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