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Infect (Legacy)

Legacy Aggro Combo Infect



This Voltron aggro-combo deck is based on the Infect mechanic that focuses on giving the opponent 10 poison counters to win the game. It utilizes small creatures with Infect and pump spells to win as quickly as possible.

The creatures:

The pumps:

  • Invigorate is free if you have a Forest or Breeding Pool, because we do not care to give life to the opponent.
  • Might of Old Krosa is a strong +4/+4 if cast in your main phase. You can also react to a blast and protect your creature at instant speed if needed.
  • Vines of Vastwood can give our creatures +4/+4, but can also be used as protection in response to a removal. It can also be used to prevent an opponent from equipping his own creature. Vines does not give hexproof, but protection from spells or abilities your opponents control.
  • Blossoming Defense is a pump and a protection in one spell.
  • Berserk is a very powerful card if combined with a pump spell, as it double creature power. Trample is also a very nice evasion ability.
  • Pendelhaven is a little but nice boost for 1/1 creatures. And it is still a land that give green mana.
  • Noble Hierarch, with Exalted, is also a small but nice pump to our creatures.
  • Become Immense can use Delve to be cast easily, thanks to fetch lands and pump spells.

You need to inflict 10 poison counters, and all Infect creatures are 1/1. As we can easily have two +4/+4 pumps, you can go up to 9 poison counters if you connect. That is why small buffs like Noble Hierarch Exaltation and Pendelhaven are important.

The evasion:

The protections:

As seen earlier, you can use pump spells or Pendelhaven to protect your creatures from blasts if you really need.

Mana base:

Please note that the mana curve chart is wrong as I do not pay Invigorate and can pay Apostle's Blessing with one colorless mana and two life. On the other side, Vines of Vastwood can cost me two green.

Hand filtering:

  • Sylvan Library allows you to choose what you draw, and you can even keep up to two additional cards for a heavy life price.
  • Brainstorm and Ponder are excellent cantrips for consistency.


You must Mulligan if you do not have any Infect creature or colored mana source.

The sideboard:

  • Grafdigger's Cage to counter decks that put creatures on the battlefield from graveyards or libraries.
  • Invisible Stalker in order to kill with normal damage some decks that rely too much on removal.
  • Nature's Claim destroys target artifact or enchantment for one green, as we do not care to give lives to the opponent.
  • Pithing Needle to deny dangerous activated abilities (Hi there Griselbrand, Liliana of the Veil and Spellskite).
  • Spellskite for protection and mirror matchup.
  • Wild Defiance can be used both offensively and defensively as it doubles your pump spells and saves your creatures from most toughness-based removals.

Some notes on Spellskite:

Cards I do not use:

The weaknesses of the deck:

  • Creatures removal or blasts (see protections or sideboard parts).
  • Melira, Sylvok Outcast. You just have to win by regular damage. When your opponent has Melira, an animated Inkmoth Nexus does not deal any combat damage (yes, not even regular non-poison damage). Explanation here.

You can find my Modern version of this deck here.

I own this deck.

PS, feel free to suggest improvements or ask questions.


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Date added 6 months
Last updated 2 months

This deck is Legacy legal.

Cards 60
Avg. CMC 1.49
Folders Fun
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Revision 12 See all

2 months ago)

-2 Rancor main
+2 Distortion Strike main