Venture into the dungeon with a full party and don't worry if a member dies we learned the revivify spell! This deck uses the venture into the dungeon mechanic along with party to keep the train going with a good recursion theme! There are also initiative cards for some more fun and some cards that roll dice because its not D&D without a D20.

Infinite combos:

Acererak the Archlich + Rooftop Storm = infinite ETB and Venture into the dungeon

Fiend Hunter + Sun Titan = infinite sun titan etb

+ win= card: alter of dementia or Radiant Solar or Elas il-Kor, Sadistic Pilgrim


Updates Add


46% Casual

54% Competitive

Revision 7 See all

(6 months ago)

+1 Deadly Rollick main
-1 Void Rend main
Date added 8 months
Last updated 6 months

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

56 - 0 Rares

15 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.07
Tokens Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Dungeon: Undercity, Faerie Dragon 1/1 U, Goblin 1/1 R, Kor Warrior 1/1 W, Shapeshifter 2/2 U, Shapeshifter 3/2 C, Skeleton 1/1 B, Skeleton 4/1 B, The Atropal, The Initiative, Treasure, Zombie 2/2 B
Ignored suggestions
Shared with