My Urza Deck. I went for a Value/Control build that lets you pump up your constructs just by playing artifacts and artifact creatures. I threw in Plenty of counters so you can stop board wipes and big plays from happening (You need to protect all of your artifacts, ONE vandalblast/boardwipe can completely put you out of the game if it's timed right). The main win condition is simply to make big constructs and swing for massive damage so there are a couple of combos to pump your constructs into GIGA CHAD MODE, my favorite is Cyberdrive Awakener + March of Progress(overloaded), to turn all of your artifacts into artifact creatures and then make a token of each artifact creature you control. I also included Sensei's Diving Top + Mystic Forge/Reality Chip + Urza Lord Protector/Foundry Inspector/Etherium Sculptor which let's you draw as many cards as you want plus if you pair that with Sai, Master Thopterist you make a thopter every time you cast the Diving Top from your library which can lead to some of other fun stuff.

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Revision 3 See all

(6 months ago)

-1 Bronze Guardian main
+1 Cybermen Squadron main
Date added 1 year
Last updated 6 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

50 - 0 Rares

13 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.86
Tokens Bird 2/2 U, Construct 0/0 C, Thopter 1/1 C, Treasure
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