The idea here is to keep the landfall triggers coming, as much as possible!

OK, so, admittedly it looks a bit of a mess. Don't care. Follow me on this:

Kodama of the East Tree and Toggo, Goblin Weaponsmith are both on the field. We play our land for turn, both will trigger. I suggest putting Toggo's ability on the stack first, then Kodama's. Kodama will resolve first, saying "have another 0 CMC permanent" since the only 0 CMC we have is lands, that creates another trigger for Toggo, putting 2 Rock Tokens onto the battlefield, each triggering Kodama! We can very quickly run out of cards in hand with these 2!

So we have a few ways to draw more cards: Colossal Majesty, Elemental Bond, and Garruk's Uprising are all good enchantments to help us draw more cards! Nissa, Vital Force when Ultimated, Recycle, and Seer's Sundial are nice ways that will continue to help us as we go! But, what's that? how can we keep paying 2? WELL! Let me introduce a good friend of mine Stone-Seeder Hierophant who will let us untap a land, and untap with each land that comes in! But to ensure we can truly build up our mana, we have a few lands and enchantments to help us by tapping for 2 or more mana each turn! Enchantments like Dawn's Reflection, Gift of Paradise, and Fertile Ground are all amazing in this deck! Some lands that will do what we want are Urza's Mine + Urza's Power Plant + Urza's Tower , Temple of the False God, as well as Guildless Commons and Gruul Turf but I would save at least one of those 2 for the scariest part. They can target themselves when they enter the battlefield. So a land enters, triggers Toggo and Kodama, return that land to your hand and let those 2 create triggers as much as you want since you will ALWAYS have a land in hand!

So now we have all the landfall triggers we could possibly want, all the rock token equipment just sitting around. What do we do with all of it, you ask? Well we equip those rocks to a commander! With Equipment like Nettlecyst or Golem-Skin Gauntlets We can easily make 1 (or both) our commanders unecessarily powerful! And easily wipe out an opponent in 1 hit. But we're not done! We have the best friend of any landfall deck Scute Swarm in an ungodly number of scutes! Don't worry, I'm not done with Scute yet, as I would throw any of the mutates on him, on the top side, increasing his power with Gemrazer, Auspicious Starrix, or Sawtusk Demolisher and any tokens created after they are on there will have the traits of all cards!

I hope ya'll have some fun with this one, and let me know what you would change!

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96% Casual

Competitive

Date added 1 year
Last updated 1 year
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

10 - 0 Rares

15 - 0 Uncommons

33 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens Beast 3/3 G, Copy Clone, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Emblem Nissa, Vital Force, Feather, Food, Goblin 1/1 R, Insect 1/1 G, Phyrexian Germ 0/0 B, Rock, Skeleton 1/1 B, The Atropal, Treasure
Folders Dual Colored Decks, Partner Decks, Budget Decks! (Under $50 at time of building)
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