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Dredgevine

Modern Dredge

Entity97


Sideboard


Okay so here's a list for a modern Vengevine deck. I didn't want to do the rakdos Bridge from Below version since this version is more resilient to hate cards and has sideboard options. I also only recently learned about the temur Hollow One deck, so that's one I'm certain to try out as well. This current list isn't that far off from traditional dredge, but it was a bit of a journey to get here. I've tested Narcomoeba, which has found its way in and out. I like it for the flying which goes over jund's Tarmogoyfs and blocks human's Mantis Rider, but I also have stinkweed for this job if it's needed. I cast my creatures more often than dredge does as per the Vengevines, so that seems alrigght to me. I have tested different numbers of Conflagrates, and while I want 3, I don't really see what to cut. I had other interaction in the form of Darkblast maindeck for a few iterations, but that was because I felt I had a weak humans matchup. Since I learned that Death's Shadow is typically a harder matchup for the archetype, I decided to move the blast to the board and stay at 10 dredgers. I also wish I could fit 4 Bloodghasts, but it is the weakest creature in the deck and the power from Creeping Chill cannot be ignored in my opinion. If I did go 4 Bloodghast I would cut a fourth Creeping Chill, and playing less than four copies of that card seems wrong unless it's zero. Iterations without Creeping Chill featured Claim//Fame, which I still think is pretty sweet in this variant. There are a lot of creatures that don't do anything in the yard, but would like to come out. This mostly hit Stitcher's Supplier and Insolent Neonate, but could also hit Narcomoebas that died in combat or Bloodghasts when there was no landfall. The +2/+0 and haste is also nothing to scoff at, since it is a relevant card out of the yard and this deck wants to get as much damage as possible, or at the very least force the opponent to block and trade with creatures that recur. If you have thoughts or comments, let me know! I'd like constructive criticism or experience you have with vengevines. I'm taking this to the Baltimore Open on December 1st, so I do intend it to be competitive!

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Revision 9 See all

(5 years ago)

+1 Blood Crypt main
-1 Bloodghast main
+1 Bloodstained Mire main
-2 Claim / Fame main
+2 Conflagrate main
+4 Creeping Chill main
-1 Gemstone Mine main
+1 Life from the Loam main
-3 Narcomoeba main
+1 Steam Vents main
-1 Stitcher's Supplier main
-1 Stomping Ground main
-3 Verdant Catacombs main
+2 Wooded Foothills main
Date added 5 years
Last updated 5 years
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

30 - 10 Rares

12 - 3 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 2.17
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