Hi folks! First deck I've posted here and fairly new to the format: aiming here for a fairly powerful Xyris deck with a few fun classic gruul/temur wincons. My playgroup has been playing online with virtual decks so our cardpool has really opened up (i don't really have true dual lands, force of wills, etc to run in this deck), and I wanted to try a relatively optimized deck that trends towards the 80% (we haven't yet ventured into cedh), but keep in some of my favorite creatures in this theme/color wedge (Ezuri, Grothama, End-Raze Pigs, Tishana, Toothy, Locust God).

Seems like the obvious fastest way to a win with Xyris is to drop purphoros/impact tremors and a wheel effect - that's in here along with the general very strong token package in gruul (doubling season, beastmaster ascension, goblin bombardment, craterhoof behemoth, etc). Cards like Edric and Ludevic are in here to reinforce the "everyone's drawing cards" focus of the deck, which is what makes Xyris a really fun commander -- you're drawing through to your answers, but so is everyone else, and I hope that will make for very dynamic games where no one is stuck with bad luck and everyone has some way to contribute to the board state.

For that reason I've also created a slightly tuned-down version of the deck that cuts some interaction in favor of group-hug style card drawing permanents (kami of the crescent moon, etc) that combined with Edric and Ludevic make it almost more of a politics deck, by at least making it fun/advantageous for people to keep me around. The reason those aren't in here is that I think most players recognize that Xyris can basically win the game the turn after he's played as long as purphoros is out and you have a wheel effect.

Based on this, I cut most of the group-hug stuff and added in more interaction to this deck -- I'm wondering how it looks to people more experienced with the format. Main question is if there is enough interaction here - protecting Xyrus is going to be a huge issue once he hits the battlefield, and I'm wondering if I should cut some creatures (Neheb, though I love him, feels a bit unnecessary) in favor of more wipes/counters.

Any feedback/suggestions would be great - either ways to make it more competitive, or more fun.

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94% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

54 - 0 Rares

15 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.14
Tokens Ape 3/3 G, Beast 3/3 G, Bird 2/2 U, Elemental 1/1 R w/ Haste, Experience Token, Frog Lizard 3/3 G, Insect 1/1 UR, Kraken 8/8 U, Phyrexian Myr 2/1 U, Saproling 1/1 G, Snake 1/1 G, Squid 1/1 U
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