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Kykar is the Jeskai commander I've always wanted. Since he makes a lot of idiots, I've decided to go with a go wide strategy, leveraging the fact that swords have powerful effects as long as they connect, even if it's just for 3 damage.

My suite of walkers all trigger Kykar, and either make idiots like Elspeth, Sun's Champion , or Saheeli, Sublime Artificer , or give me more reach The Royal Scions or Elspeth, Knight-Errant

Boros Charm and Temur Battle Rage can also let me win out of nowhere by suiting up Kykar and one shotting someone.

Sensei's Divining Top plays really well with a lot of the cards I'm playing here, getting me additional non creature cast triggers or setting up Elsha of the Infinite or Search for Azcanta  

This deck is tuned-ish. There are some stinkers in here like Parhelion II or Runechanter's Pike , but I like those cards and my playgroup isn't too competitive. It's also light on removal and recursion, and I'm looking to remedy it.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

43 - 1 Rares

16 - 1 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Angel 4/4 W w/ Vigilance, Bird Illusion 1/1 U, Cat Soldier 1/1 W, Construct 0/0 C, Construct X/X C, Copy Clone, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Kor Soldier 1/1 W, Myr 1/1 C, Phyrexian Germ 0/0 B, Servo 1/1 C, Soldier 1/1 W, Spirit 1/1 W, Stoneforged Blade, Thopter 1/1 C
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