Goal of the deck is to force lots of card advantage in the early game with big reanimation targets that will end the game through sheer card advantage, or by comboing into infinite mana -> infinite Tasigur activations ->infinite storm -> aetherflux

a real land base:

1x Barren Moor
1x Bayou
1x Bloodstained Mire
1x Bojuka Bog
1x Breeding Pool
1x Cephalid Coliseum
1x City of Brass
1x Command Tower
1x Flooded Strand
1x Forest
1x Island
1x Mana Confluence
1x Marsh Flats
1x Misty Rainforest
1x Overgrown Tomb
1x Polluted Delta
1x Reflecting Pool
1x Scalding Tarn
1x Strip Mine
1x Sunken Ruins
1x Swamp
1x Tranquil Thicket
1x Tropical Island
1x Twilight Mire
1x Underground Sea
1x Urborg, Tomb of Yawgmoth
1x Verdant Catacombs
1x Watery Grave
1x Windswept Heath
1x Wooded Foothills

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

35 - 0 Rares

24 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.48
Tokens Ape 3/3 G, Beast 3/3 G, Bird 2/2 U, Elephant 3-3 G, Frog Lizard 3/3 G, Manifest 2/2 C
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