The deck is looking to ramp quickly to Orvar, the All-Form , thus all the ramp cards. After getting to Orvar, the All-Form , all your looking to do is ramp some more until you get enough to cast your wincons, but of course here now we can cast are targeting spells on mana mana artifacts, our lands or creatures with an enter the battlefield effect that untaps lands.

After ramping, now the insane value can really take off. With Archaeomancer and co, you can get back the best spells in your graveyard repeatedly, and there are some combo's with these cards, so they are justified running 3 of them. If you don't want the ininite combo's, I would personally only be running Archaeomancer , the rest simply don't get enough value quickly, as after a t3 Orvar, the All-Form , you can t4 Archaeomancer with a 1 mana target spell, you can't do this with the other 2.

Then you have your creature wincons, like Murmuring Mystic or Master of Waves , which can combo at your opponents end-step to give them a pseudo haste, and your swing for lethal on your turn. Torrential Gearhulk fits perfectly here. At the opponents end step flash this in, target one of your spells that can target Torrential Gearhulk . You get another copy of Torrential Gearhulk , and you can the recast another spell that can target Torrential Gearhulk , do note these spells get exiled, so never exile Displace or Ghostly Flicker , those two are your main combo pieces.

Agent of Treachery and Tidespout Tyrant are the last two wincons, simply take/bounce everything. However, if you go the Agent of Treachery route, that draw ability isn't a may, you will have to draw three cards for each Agent of Treachery , so be careful not to mill yourself.

Now for the infinite combo's in the deck. The majority focus around Ghostly Flicker , or Displace , and I'll try to include the most common one's I've played through testing. So firstly Battlefield Thaumaturge makes them cost . Then you simply need to target an Archaeomancer and Cloud of Faeries , after casting a High Tide . Orvar, the All-Form triggers on cast, so you get your free Archaeomancer , target any card like Dream's Grip and you get to untap 2 islands due to Cloud of Faeries . Cast said card on Archaeomancer , then get back Ghostly Flicker . You net in this process, and you can repeat it infinitely. After making infinite mana, instead of targeting Cloud of Faeries target a wincon like Tidespout Tyrant or preferably, Coveted Jewel or Hedron Archive . Draw your deck with either (you have infinite mana to sack your Hedron Archive to draw two), and cast Jace, Wielder of Mysteries after bouncing all your opponents permanents with Tidespout Tyrant . Then draw some more cards and win the game with Jace, Wielder of Mysteries . This combo also works with Peregrine Drake instead of Cloud of Faeries , and you don't even need to cast High Tide or Battlefield Thaumaturge

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97% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 0 Rares

22 - 0 Uncommons

35 - 0 Commons

Cards 100
Avg. CMC 2.63
Tokens Ape 3/3 G, Bird 1/1 U, Bird Illusion 1/1 U, Copy Clone, Elemental 1/0 U, Frog Lizard 3/3 G, Manifest 2/2 C
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