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Humans After All - Silvar and Trynn

Commander / EDH Humans RBW (Mardu) Sacrifice Tokens

astaroth_bloodR


Maybeboard


The main idea of this deck is winning either by attacking with a swarm of creatures or Silvar with his +1/+1 counters,or by playing and infite combos.

Tutors

The deck have several tutors to search for combos Diabolic Tutor , Final Parting , Imperial Recruiter and Pyre of Heroes as a tutorish artifact, those can be improved, as soon as I have the money I´ll try to get Vampiric Tutor , Recruiter of the Guard , Demonic Tutor , Grim Tutor and maybe Gamble since is not so difficult to re-use cards for the graveyard so is a small risk.

Synergies

The humans together feel pretty strong, the deck can draw a lot of cards through feeding Silvar with them, Skullclamp , Grim Haruspex , Species Specialist can help with this purpose, some other cards take advantage from sacrificing like Zulaport Cutthroat . Also Phyrexian Arena helps a lot to draw cards. Creatures like Priest of Forgotten Gods do an amzing job as well. Mentor of the Meek also can take advantage from generating tokens or having creatures ETB.

Token Generators

There are also several token generators, since we always want to have food for Silvar, and tokens for using the other die/sacrifice effects on the deck. My second commander Trynn, Champion of Freedom do a good job at this, also Hanweir Garrison , Hanweir Militia Captain  , Outlaws' Merriment , Kiki-Jiki, Mirror Breaker and Splinter Twin are token generators that can be used very well for that. Increasing Devotion holds is place for that reason as well.

Graveyard friendly

Since Silvar, Devourer of the Free is really dependant on the humans you use to feed them, I play several spells that can bring back our beloved humans in play like Victimize Phyrexian Reclamation Living Death , some othe creatures can help this purpose Alesha, Who Smiles at Death Garna, the Bloodflame Gerrard, Weatherlight Hero

Combos

There are several combos in the deck and those have redundancy to facilitate having them, probably as I get better tutors I could remove that redundancy since I´ll be more likely to have always the pieces I need, this is somethin I´ll need to test, since some of the combo pieces are mediocre cards without their respective pieces

Ramp and mana helpers

As you can see on the deck list I run Weathered Wayfarer , Verge Rangers and Knight of the White Orchid that can help this purpose. Smothering Tithe also can help getting a lot of mana, also I included several Talismans and Signets, and staples as Sol Ring and Arcane Signet

Mana Base

Big area of improvement here, since I have a lot of slow lands, lands like Orzhov Basilica are some examples of what I want to change for more fast last, maybe pain land or shock lands. A prismastic vista or a Mana Confluence could be some very nice add-ons

Areas of improvement

Since this is a new project is not even near to be final, I have some other humans that I want to add to this deck like Chainer, Nightmare Adept or Grand Abolisher and Opposition Agent

I want to get some better reanimate spells like Reanimate duh!!!, and as I told above the tutors could be improved a lot.

The mana base need a lot of work as well, and thinking about adding some artifact that could have good synergy like Eldrazi Monument , Herald's Horn and Ashnod's Altar . Removing Godo is one of the thoughs that cross my mind right now, more testing will be needed.

So I really apreciate all the sugestions you could give me! long live Silvar and his human horde!

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92% Casual

Competitive

Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

47 - 0 Rares

21 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Copy Clone, Human 1/1 R, Human 1/1 W, Human Cleric 1/1 BW, Human Cleric 2/1 RW, Human Rogue 1/2 RW, Human Soldier 1/1 W, Human Warrior 3/1 RW, Morph 2/2 C, Treasure
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