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Urza's Mine feature for Rockslide

Discussion

ZenTheGlomper on

7 years ago

veeonix, thank you for your critique. I found it very helpful to have another outside evaluation of my deck, as each one makes me scrutinize cards I hadn't thought to play or omit. Here is my response to your suggestions:

Ghost Quarter over manlands is a decision based on the current state of Modern. There are a lot more decks with lands I want to destroy- Inkmoth Nexus in Infect and Affinity, Blinkmoth Nexus in Affinity, Eldrazi Temple in Bant Eldrazi and Eldrazi Taxes, Mutavault in Merfolk, Raging Ravine and Treetop Village in Jund, Celestial Colonnade in control decks, and in Tron- than wrath effects I'd like to avoid. I don't really care about Pyroclasm and the like, since most of my creatures are out of burn range, and Strangleroot Geist and Lingering Souls are already insurance against Supreme Verdict and company.

As for Gavony Township and Vault of the Archangel, Modern is a very quick format, and these cards are better-suited to longer, grindier games. Still, Gavony Township's ability to make everything threatening is enticing. I prefer the quick interaction that Ghost Quarter offers, but I may end up with Gavony Townships in the deck instead.

I am not throwing away the potential to be grindy. This deck is not, and was never intended to be, an emulation of Junk Midrange. Its closest relative, so to speak, is GW Hatebears. Any strength I could pull from black interactive spells would dilute the deck's explosivity, and there are no black creatures I'd want to run.

I looked at Castigate. I added in Castigate.

The new 1-mana spell from Kaladesh that counters colorless spells is the reason I'm not playing Eldrazi in this deck.

Actually, I can search out Swamp with Ghost Quarter, and I have 9 basic lands and 8 mana dorks. I think that's enough insurance for Blood Moon. I know my manabase is painful, but it was the best I could do. My hope is that the unallied fastlands from Kaladesh won't be too expensive. Other than that, there are no budget replacements for painlands. Everything else is either too slow or too pricey.

Golgari Charm's other modes aren't actually that useful to me. It's a Demystify or a Wrap in Vigor when it's not doing its Shrivel impression, and the only one I'd consider running out of those is Wrap in Vigor. Tokens has quite a few anthem effects, and against Elves, I'd just rather have Zealous Persecution.

Blessed Alliance is 2 mana instead of 1 mana. Against decks as fast as Infect, Affinity, and Suicide Zoo, that matters. Condemn is also better against Dredge and creatures with persist or undying. I do like Blessed Alliance a lot, though. More copies may find their way into the deck.

Finally, please read the text on Sin Collector. It doesn't take creatures.

Once again, thank you for your help.