Yuan-Ti Fang-Blade

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Yuan-Ti Fang-Blade

Creature — Snake Rogue

Deathtouch

Whenever this deals combat damage to a player, venture into the dungeon. (If you aren't venturing through a dungeon, choose one of the dungeon cards you own from outside the game, put it into the command zone and put a venture counter on the first room of that dungeon. All effects of that room trigger. When you venture into the dungeon while you have a dungeon in the command zone, advance to the next room downward of your choice and triggering all effects of that room. When you have resolved the effects of the last room of the dungeon, remove that dungeon from the game. You can only venture through one dungeon at a time.)

LampeShades on CJ's arena

1 year ago

I think You Find a Cursed Idol is more of a sideboard card, which could free up 4 slots in the main deck =

+1 Yuan-Ti Fang-Blade

+1 Fell or other removal

+2 Stony Strength - this card makes your 5 power creatures into 6 power, to help trigger Intrepid Outlander. Then you could turn 2 Sylvan Shepherd into 2 more Intrepid Outlander.

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Biggest thing that sticks out is there is not much to do on turn 1.

Blackgate on Tomb of Annihilation (Venture into the Dungeon)

2 years ago

I have been playtesting Mosswood Dreadknight and so far seems great. Have 3 in the deck to replace the 3 copies of Yuan-Ti Fang-Blade.