Yawgmoth's Agenda

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Yawgmoth's Agenda

Enchantment

Play no more than one spell each turn.

You may play cards in your graveyard.

If a card would be put into your graveyard from anywhere, remove it from the game instead.

Yesterday on Looking for black enchantments with …

2 years ago

Mono Black can't typically remove its own enchantments, so I had the idea to create a God-Eternal Bontu deck with the idea of using her to sacrifice those enchantments.

I'm looking for enchantments (or other permanents) with only black or colourless colour identity, that have a nice pay-off, but can become serious problems if left on the battlefield. Along the line of:

But not along the lines of Lich and that stuff that's good to donate but not to sacrifice.

Thanks a bunch in advance.

Coward_Token on Grixis!Zedruu

6 years ago

(I would add a proper community card but that feature seems to be malfunctioning right now.)

Farly straightforward, this card would mostly be Zedruu the Greathearted (although a different character, not simply her gone evil or something) with a casting cost of and an activation cost of . In EDH, this could lead to some fun usage of cards like the following:

(I realize you can basically already do this with any Grixis commander + e.g. Bazaar Trader, but that's a bit less straightforward.)

I'm unsure what would be suitable for its upkeep ability. Just copying Zedruu's straight off isn't too inappropriate, as drawing is certainly associated with black and life gain isn't too far out either, but that's kinda boring. Replacing the life gain with something negative towards opponents like milling, discard or plain life loss proportional to the amount of gifted permanent could be one option that's more in line with the color change (thought the negative effects would probably targeted in order to preserve some political potential). Putting a +1/+1 counter per gift on Zedruu the Grixishearted to take advantage of commander damage could also work (especially when combined with auras like Herald of Torment), in which case you could also change power/toughness from the original's 2/4 to 4/2 to signal greater aggression.

For the sake of flavor its subtype would be Horse Djinn, with the artwork depicting a djinn with a mare's head, wearing a mouth-covering veil.

Feedback would be welcome, especially on ways to make Grixis!Zedruu more distinct from the original while still fulfilling the basic function of giving out torturous black cards, in addition to the blue and red ones they both share.

(A version containing green could also be made for the sake of giving that color a chance to show off its painful cards, in which case the creature in question should probably have monkey paws.)

legendofa on The Pillowest Fort Possible

7 years ago

This thing has really taken off... Working backward this time.

rockleemyhero: Good effort, but Sudden Spoiling targets, which Orbs of Warding prevents.

aholder7: Well, Colfenor's Plans and Yawgmoth's Agenda get around Knowledge Pool. Time to put Erayo's Essence back in. I might add mana additions in the next patch. How is your Avatar of Slaughter + Godsend idea dealing with Blazing Archon? Kataki, War's Wage would work very nicely, if not for Sigarda, Host of Herons (I think. I'll need to check the rules on that one). Curfew and a catalyst card does work.

TheRedGoat: What sort of specific parameters would you suggest? I'm open to ideas. And don't worry about getting annoyed; everybody's not going to react the same way to everything.

Zaueski: I hate to ask this of you, but could you please lay out your revised combo step by step? I'm pretty sure I've got it lined up, but I want to make sure before I review it. Rest in Peace does look promising, though.

zephramtripp: Sunken Hope does open up holes, and Eon Hub will close that one. Good call.

Vengeful_Khakis: Is there a story behind that name? Anyway, as mentioned with Kataki, War's Wage above, I believe Sigarda, Host of Herons prevents the sacrifice from Energy Flux. I want to confirm that first, though.

chaosumbreon87: Thanks for the help up there. Stabilizer is going in to prevent the Cycling effects.

Bovine073: Iona, Shield of Emeria + Painter's Servant makes another hard lock. Going to need to review for redundancy, but it'll go in.

Next patch and credits will come at some point tomorrow. If you posted while I was typing, I apologize, and I'll get to you next time. Thanks to everyone who's responded so far, and keep it up!

NoOneOfConsequence on Commanders by Power Level [EDH Tier List]

8 years ago

Glad to see that you're human, Narej. Heh.

Still working on developing an optimized Daxos 2.0 list--and it's certainly proving to be more difficult than I first imagined. Null Profusion is definitely not a card that I am considering, however. There's a reason it costs five cents. I'd sooner play Yawgmoth's Agenda or Oath of Lim-Dul--and, no, I'm not going to play those two, either. It's a rough life, being a black enchantment that isn't Necropotence.

Rayenous on FtV: Lore

8 years ago

My card guesses, based on 'Lore'.

Nicol Bolas, Planeswalker
Skyship Weatherlight
Dark Depths
Freyalise, Llanowar's Fury
Jeska, Warrior Adept
Near-Death Experience
Serra Ascendant or Serra Avatar
Eldrazi Monument - Is there something better for the 'release' of the Eldrazi?
Tolaria West
Conflux
Temporal Fissure
Yawgmoth's Agenda

... there's a bunch more, but they are on the reserved list, like Yawgmoth's Will or Yawgmoth's Bargain, Serra's Sanctum... or have been in a FTC already, like Progenitus or Child of Alara

Most are self explanatory (if you know lore)... Near-Death Experience is add as pointing to the 'typical' way a Planeswalker spark ignites.