Wretched Gryff

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wretched Gryff

Creature — Eldrazi Hippogriff

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast Wretched Gryff, draw a card.

Flying

420MensRightsActivist on What tribes would you like …

1 year ago

Niko9 if Wretched Gryff had flash it'd have to be an uncommon, which would be a bummer for me since i use it in my pauper eldrazi tron deck.

Niko9 on What tribes would you like …

1 year ago

Still, Wretched Gryff is a pretty interesting card. I hadn't seen it before, and definitely thought I'd searched eldrazi a number of times : ) Plus, I really like mana storage cards like that that give you back what you've spent. Now if it only had flash...

TypicalTimmy on What tribes would you like …

1 year ago

Niko9, I imagine the artwork would be similar to Wretched Gryff?

Oh you said sliver not eldrazi. My bad.

2am and whisky + cat and phone is a weird combo

keizerbuns on Eldrazi Pyre

2 years ago

Thanks for the comment, fatalzintomyum, I'm glad you like the deck! I'm not quite sure what you mean when you say I should just play 4 Matter Reshaper since I am already running a full set. If you mean I should be playing Matter Reshaper as my lowest CMC creature, I already tried that in my first version of this deck and the deck didn't really run very smoothly, it was a little too slow to get started.

That being said, maybe I don't have to start at 1 CMC and go up from there, maybe I could go with what I think you're suggesting and start with 2 drops instead. Both Nest Invader and Eldrazi Skyspawner both look like excellent suggestions for ramp, but I think I might need the card draw effect like what Salvage Drone had more than ramp so I can find my Pyre of Heroes more reliably. Do you have any suggestions for 2 or 3 drops that can help me draw?

I think Endbringer and Drowner of Hope are both great suggestions for my 6 drops, maybe I'll try that out and see how I like it. Currently I'm just using the 6 CMC creatures as a toolbox so I can grab which ever one I think best fits the current situation and those look like they have a lot of utility!

I did also think about adding Wretched Gryff but I decided not to add it just because I thought Bane of Bala Ged was my best strongest 7 drop and I added in the Dread Defiler to make use of the creatures I was sacrificing and putting in my graveyard. I actually don't want to pod into my Elder Deep-Fiend cause it's ability only triggers if you cast it, and podding it just puts it onto the battlefield from the library.

Thanks again for the suggestions! I'll try them out and see if I can't improve this deck further!

fatalzintomyum on Eldrazi Pyre

2 years ago

I have a couple suggestions. First of all, I think that you should probably just play 4 Matter Reshaper. It is probably just your best card to pod, also just a decent low curve threat. I do not know if budget considerations are a thing here, but I believe that you might have a couple too many 6 drops. I think maybe 1 copies of Endbringer and Drowner of Hope each might be the best options, but I am not sure. I like Elder Deep-Fiend just for having synergy with your other cards, but I think you just want 1 seven drop to pod into it, maybe a Wretched Gryff? As for the 2&3 drops, maybe Nest Invader and Eldrazi Skyspawner would be good options

Gattison on The Shadow over Goblinnsmouth

2 years ago

I love goblins, so I love this deck. That's just the way the universe works. However, it was the Lovecraft reference that brought me here. That is also how this universe works.

I was thinking you could also go -1 Wretched Gryff , -1 Goblin Instigator in order to add some Goblin Grenade s. If you wanted, you could probably cut -1 Swiftwater Cliffs for a third.

I second the motion to add Goblin Chirurgeon . It could replace the 3x Goblin War Party maybe.

Goblin_Guide on Goblin_Guide

3 years ago

Cards with emerge: Abundant Maw, Decimator of the Provinces, Distended Mindbender, Drownyard Behemoth, Elder Deep-Fiend, It of the Horrid Swarm, Lashweed Lurker, Mockery of Nature, Vexing Scuttler, and the best, Wretched Gryff.

Cards to go with emerge: Foul Emissary (expensive but useful for creating blockers), Desperate Sentry (same issues but can be big and also gives a creature when it dies), and all travelers/creatures that create value by dying (Voice of Resurgence anyone?).

tumamaenmondongo on MeTa KiLlEr

3 years ago

Replace Nature's Lore for Sakura-Tribe Elder, bring at least 1x Krosan Tusker, cut at least 3x Wretched Gryff and 2x Tangle Golem for 2/3x Fierce Empath at least 1X Ulamog's Crusher and some mainboard Pulse of Murasa to retrieve STE and depletion lands, if you pack 4x pulses, you'll probably won't need the food lands, which can slow you down. Nissa's Pilgrimage and Arboreal Grazer are some cards to consider too, along Land Grant. Nissas nets you 3 cards, grazer ramps and stops aggro for a while and land grant is free. Chimeras seem a tad fragile,maybe you can use something like Blastoderm which is also retrievable with Pulse.

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