Whirlwind Denial

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Whirlwind Denial

Instant

For each spell and ability your opponents control, counter it unless its controller pays .

Polaris on Countering Copied vs. Original Spells

2 years ago

Doublecast sets up a delayed triggered ability. The next time you cast an instant or sorcery that turn, it will trigger to make a copy, and since the trigger doesn't target, it will also use the last known information of a countered spell to make its copy.

It's less versatile than Reverberate, but plays better into countermagic because your opponent knows you're going to cast another spell, and they won't be able to fully stop what you're doing with a single counterspell no matter how they use it, unless that counterspell is something like Whirlwind Denial.

Gidgetimer on EDH- HAPATRA - Your opinions

2 years ago

It was not my intent to "get you", much less on a technicality. I was merely pointing out that a single Stifle would work and Flusterstorm wouldn't. Whirlwind Denial (after the Gravestorm ability resolves) would also effectively hard counter the line of play as you mentioned. It is a really cool interaction for a rarely used card, I just wanted fellow Hapatra players to be aware of what works and what doesn't when an opponent tries to stop it.

Polaris on Double Major with no target

2 years ago

No. If a spell has targets, you can only cast it if you can find something for all of its targets. You can't cast Double Major or for that matter pretty much any counterspell without anything on the stack, though you could cast Whirlwind Denial on an empty stack since it doesn't have a target. You can also use abilities like Vivien, Champion of the Wilds' +1 ability without targets, since they specify "up to one target," which means you can choose to have zero targets.

This is also why cards like Decimate haven't been the most popular in tournament play, but power up significantly in multiplayer formats where it's easier to find all of its targets and less likely you'll have to hit something of your own and/or just be unable to cast.

9-lives on

2 years ago

RaidenShogun69 Whirlwind Denial is just as high in MV as Disallow and Sinister Sabotage but does far better in countering practically everything on the stack.

seshiro_of_the_orochi on whirlwind denial

2 years ago

Whenever a spell is cast or an ability is activated or triggered, it goes onto the stack. And as long as a spell or ability is on the stack and hasn't yet resolved, it can get countered by spell (or ability, compare Voidmage Prodigy ).

Whirlwind Denial basically says: Opponent, are you willing to pay for every object on the stack that you own?

It's a card that easier to understand when you imagine the flavour. The protagonist gets multiple spells and knives and whatnot thrown at them, but instead of getting hit, they just spin very fast, this creating a magical whirlwind that shields them from all these missiles, magical or not.

I love this in Archelos, Lagoon Mystic btw. Such flavour, much wow.

9-lives on

2 years ago

What should I do? Get rid of The Wanderer and add what? I think Whirlwind Denial is my best bet, as it counters so many things with a high payment cost.

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