Untethered Express

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Untethered Express

Artifact — Vehicle

Trample

Whenver Untethered Express attacks, put a +1/+1 counter on it.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

ReticleMouse on Masako EDH

1 year ago

you need to find more cards that have some kind of synergy with what your commander does/is trying to do.

I would try to focus more on cards that work with either the tap effects or untap effects your creatures have. A card like Throne of the God-Pharaoh would do wonders in this deck, since your goal at the end of your turn is to have every single creature on your side of the field tapped.

I would also SERIOUSLY consider adding more Vehicles. the crew mechanic is supposed to be a hindrance but with your commander, it becomes a huge strength. I don't think you are taking advantage of that enough here. Think about adding cards like Consulate Dreadnought Skysovereign, Consul Flagship Dermotaxi and Untethered Express, as well as any others you like, would be amazing in a deck like this since at the end of your turn they would also count as triggers for Throne of the God-Pharaoh

Lastly, I would think about Meekstone, its a great way to help lock down the board for you if you pair it with Drumbellower

Niko9 on Antique Shop

2 years ago

Bwhaha, nice! What about...

Restoration Specialist to work in the back room, maybe with Scrap Welder who makes great use of Sunglasses of Urza

_The welder gets a lot of work and does well for himself, but Restoration Specialist always seems to find herself saving money, never quite being able to afford a new Sky Skiff. She used to have one, and it wasn't the skiffyest bit around town, but it was just right for what she needed. This was, of course, before last year's accidental overloaded Vandalblast, which, despite the big news coverage at the time, has still left many neighborhoods in mostly disarray.

So, these days she has to ride the Untethered Express to and from work, and every time she does, she ties to remember that the next treasure she restores may just be the one that gets her back to the sky. And more than that, it may be the one that gets her back to the days when she wasn't left spending her time waiting on a train and waiting on the world.

But, like in all things, today is today, and there is nothing else for an often underappreciated Restoration Specialist to do other than take a seat and hope, just hope, that she doesn't have to listen to Chulane, Teller of Tales one more time. He always seems to be on the same Untethered Express as her, and she can't ever seem to wrap her head around why that is. So, she ponders that tid one more time, he starts into the same story that he's told her a hundred times before, and her seat shakes like Norin the Wary at a blind date as they begin into town. Someday the city, her city, someday they will finally replace that bugger of a tether, but, for now she just holds as tight as she can. Today is today afterall.

_ Okay...sorry, I've gone way, way too far : ) I really like the deck! That's what I meant to say.

multimedia on Budget Emmara Selesnya Tokens

3 years ago

Hey, nice budget version, less than $50 is impressive.

Command Tower is now less than $1 and is one of the best lands in Commander. Selesnya Sanctuary is another upgrade for a dual land. Quest for Renewal good with Emmara letting you create Soldiers or tap your tokens for other effects during each opponent's turn. Good repeatable draw with Mentor of the Meek. Glare of Subdual goes well with Renewal as opponent creature lockdown using tokens. Nullmage Shepherd can wreck opponents artifact or enchantment strategies.

Felidar Retreat is a new enchantment in Zendikar Rising for tokens. It's repeatable no mana cost Township effect or create a Cat token just by playing a land. Worth adding Evolving Wilds, Terramorphic Expanse and Myriad Landscape it adding Retreat. Champion of Lambholt can make your token army unblockable since she grows each time a token is created.

Jiang Yanggu, Wildcrafter combines well with Good-Fortune Unicorn to make each token created a mana dork. Jiang can put a counter on Emmara making it easier to tap her while also making mana. If going the Vehicle route for crew then Aethersphere Harvester and Untethered Express are some budget upgrades.

Rootborn Defenses and Sundering Growth are good instant spells with populate included. Camaraderie is an upgraded for Collective Unconscious and it's less than $0.50.


Cards to consider cutting:

Good luck with your deck.

Requillias on Alela, artful provocateur

4 years ago

Deck Upgrade:

Creature Upgrade

To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald

To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator

Enchantment Upgrade

To Remove: Angelic Exaltation, Kiora Bests the Sea God, Mammoth Umbra, Omen of the Dead, On Serra's Wings, Waterknot

To Add: Mirrodin Besieged, Mirrormade, Phyrexian Reclamation, Greed, Aqueous Form, Leyline of Anticipation

Artefact Upgrade:

To Remove: Ancestral Blade, Bloodsoaked Altar, Jousting Lance, Mana Geode, Pendulum of Patterns, Scrabbling Claws, Untethered Express

To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves

Sorcery Upgrade

To Remove: Covetous Urge, Dance of the Manse, Epic Downfall

To Add: Time Wipe, Kaya's Wrath, Diabolic Tutor, Narset's Reversal, Supreme Verdict,

Instant Upgrade:

To Remove: Banish into Fable, Invoke the Divine, Karametra's Blessing, Riot Control, Shieldmate's Blessing, Skywhaler's Shot, Syncopate, Unlikely Aid

To Add: Twincast, Mystical Tutor, Dovin's Veto, Swords to Plowshares, Anguished Unmaking

Boza on Decks for new players

5 years ago

My idea is to make all of the above as 30 card Modern legal decks, where you take any two pieces and combine them before the game starts to make a full 60 card deck. Each 30 card deck will also have a "champion" - a mythic or rare that is the lynchpin - while the rest of the cards are commons or uncommons. For example, BR aristocrats:

11 lands
2 Brawl-Bash Ogre
4 Corpse Connoisseur
4 Carrier Thrall
4 Myr Sire
2 Fleshbag Marauder
2 Crypt Champion
1 Underworld Cerberus - the champion

This can be combined with say, RW Vehicle aggro:

11 lands
1 Depala, Pilot Exemplar - the champion
4 Veteran Motorist
2 Renegade Freighter
2 Untethered Express
2 Consulate Dreadnought
1 Aeronaut Admiral
2 Speedway Fanatic
1 Caught in the Brights
2 Court Homunculus

You can easily combine the two to make a capable deck. Keep going for the other deck archetypes.

What this idea does is provide a mini-game for more experienced players and variety of gameplay, while less experienced ones get a view of deckbuilding and a form of "smash-up" that is more fun than simply picking up a ready deck. If you want to really spice it up, add some loose cards players can switch in between games - a sort of a sideboard.

For example, with 10 30-card decks, you have 90 combinations.

numerek on Creature-less Vehicles

5 years ago
  • The Antiquities War I know its not your colors and it would actually downgrade a lot of vehicles power and toughness but it does give you another Start Your Engines's type effect.

  • Bomat Bazaar Barge gives you a card which I think would be nice for your deck.

  • Fleetwheel Cruiser can let you get in for 5 if your boardwipes have done their job or if all your opponents creatures are turned, it can crew all but 4 of your other vehicles and then 7 of those can up crew those 4.

  • Oketra the True I would play this over Siege Modification it can't crew all your vehicles like siege can but it also doesn't set you up for a two for one, one of its tokens can actually crew Untethered Express or they can work with the god to crew other ones, and it survives your boardwipes as well as Hour of Devastation . and with double strike works great with Start Your Engines. I know it would be a creature in your creatureless deck but its blasphemy to call god's creatures anyway.

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