Twinning Glass

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Twinning Glass

Artifact

(1), Tap: You may play a nonland card from your hand without paying its mana cost if it has the same name as a spell that was played this turn.

gdm1989 on

5 years ago

Daedalus19876 As for the Twinning Glass It's not meant just for the creatures. There are a few artifacts and enchantments that can be exploited with it like Reality Acid for example :P

Daedalus19876 on

5 years ago

Definitely looks good! I do have a few questions/suggestions though...

Deck NEEDS a Scroll Rack. Twinning Glass is cute, but I think the utility is far too limited to be worth a slot (since most of the things you're bouncing are really low CMC anyway, like Quickling). I'd also run Mystical Tutor and Vampiric Tutor to respond to Yuriko's trigger and hit a huge spell. Have you considered Sakashima the Impostor as an additional copy of Yuriko (with a different name) to double up on triggers?

I'll also tag Casey4321, who I know has a good Yuriko deck.

Wolfrage76 on

5 years ago

Twinning Glass might be a good addition - Play a creature, bounce it to hand, cast it again for free.

Also, Blighted Agent would be decent too.

Wolfrage76 on Jhoira's Sentient Cereal

5 years ago

You have a bunch of Return To Hand cards so maybe Twinning Glass would work. If you cast something and bounce it to hand on the same turn, you can cast it again for free.

Also Arjun, the Shifting Flame may fit your strategy as well.

Wolfrage76 on Naughty Dragons in Timeout

6 years ago

soul22 Well... It is an awesome card for her but... there are sometimes better options. For example, if I have Peregrine Drake or Scourge of Valkas as examples (or any great ETB creature) and Crystal Shard, would it be better to play Paradox Haze or say Twinning Glass? Or Belbe's Portal? Paradox haze is wonderful but I'm trying to figure out how to play without it to free up a potentially sick slot. Paradox haze can REALLY suck to have in play if opponents play stuff that makes me sac a creature during my upkeep, or that gives me damage then, etc. So it comes down to deck workflow I guess.

sonnet666 on [List] The MTG Weapons Arsenal

6 years ago

Don't stop now. I believe in you!

nocsha on Rats EDH

8 years ago

Here are some of my suggestions on what to take out.

Complete Disregard, many small creatures are for early game setup, the other ones are generally pretty meh, if you're playing competitively keep it in a sideboard to give your deck teeth if you need to.

Scour from Existence, Seize the Soul, Twinning Glass all because of how narrow they actually play, Twinning Glass would be a decent sideboard candidate though

Synod Sanctum is a neat card, though I would use Safe Haven instead, land destruction is harder to come by and doesn't really take a deck slot subbing out a swamp.

Thornbite Staff doesn't work well in EDH unless you use a Basilisk Collar or have deathtouch creatures or even a large number of shamans.

Cryptic Gateway seems a bit slow, by the time you have 5 mana and two creatures, you don't really need to cheat a creature into play if you do need to make use of instant speed creatures, use Vedalken Orrery instead.

Those are some of the suggestions I would make, sorry for formatting I am on mobile, if this comment is unreadable i'll fix it when I get home.