Turntimber Ascetic

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Turntimber Ascetic

Creature — Giant Cleric

When this enters the battlefield, you gain 3 life.

razelfark on Selesnya Life Gain

2 years ago

Seems you have a good base going for your deck idea so far. There are a couple cards I would suggest adding to the deck idea, and trimming others due to more efficient plays.

First I would advise going for a full set of Prosperous Innkeeper as this card is way to good for your deck type to run less then 4. The ETB (enter batltle field) trigger to gain life for all your cretures entering the battle field is huge for Trelasarra, Moon Dancer as it can spin her out of control quickly. The addition of the treasure token to give you a turn of ramp can also be very valuable.

I would also suggest adding extra copies of Righteous Valkyrie to the deck as most of your creatures are clerics, giving you extra life for them entering the battlefield while it is on the board. The anthem effect it brings for being at 27 or more life is also very strong and hard for decks that do not have a straight kill spell to remove the angel handle the card a lot of the time.

For some good lifegain cantrips to consider, I would suggest Cram Session and Revitalize . These spells will give you some life and allow you to get another card to potentially play. With cram session you can use some potentially good removals spells like Containment Breach and Reduce to Memory in the side or get Environmental Sciences for some more life and fetch a land if you are a bit stalled on lands. There are other card options to consider as well, but those are some quick examples.

A cheap rare that is good to consider for the deck Yasharn, Implacable Earth . This card is a good size body that will and some lands to your hand and also prevent players from activating sacrifice mechanics and life paying functions. This is particularly useful with a lot of decks trying to make use of treasures as they will not be able to activate them while it is on the board (small note, your treasures also won't work). If you do not think its good enough for the main board, would definitely use in the side for best of 3 matches.

I would suggest Hallowed Priest for arena, but it sadly does not have a paper version of it printed. Due to this I would suggest moving your Trelasarra, Moon Dancer to a 4 of as this card is one of your strongest creatures with this kind of deck and is likely to die to opponents removal spells at least once as it is a high priority target for their removal a lot of the times. I would also increase the Cleric Class to a 4 of for paper format if not just a 3 of at least for general play.

Cards I would trim from your deck would be Turntimber Ascetic , Tajuru Paragon , Conclave Mentor , and Life Goes On .

You are running some cards I haven't test yet like Druid Class , so I am not so sure how that works out and would be interested to hear your thoughts if you think it has been working out for you. If you are interested in seeing my take on this deck that I have been playing in the arena's 2022 format you can see it here

Hope these comments help.

Ilmu011 on +1 life gain

3 years ago

I made that suggestion based on your commander. Your commander doesn't really fit the concept of lifegain with +1/+1 counters. Choose a theme and stick with it. +1/+1 counter centered decks would much more synergize with Atraxa, Praetors' Voice or Reyhan, Last of the Abzan + Ishai, Ojutai Dragonspeaker.

EDHREC is a great website to find some cards that might fit your deck. You can either search for card suggestions by theme, by commander, or a combination of both.

Sorry, Hyperlinks don't seem to work here:


+1/+1 counter theme based suggestions https://edhrec.com/themes/p1-p1-counters


Lifegain theme based suggestions https://edhrec.com/themes/lifegain


suggestions based on your commander https://edhrec.com/commanders/doran-the-siege-tower


There is also a useful site called mtgassist, that helps you find cards that are similar to another card. For example, if you think that a card like Solidarity of Heroes really fits the theme of your deck, you can enter that card there and you will get a bunch of other cards that have a similar effect.


https://www.mtgassist.com/cards/Journey-into-Nyx/Solidarity-of-Heroes/


When I take a look at your deck, I see some cards that have no synergy with your deck at all. Like Canyon Jerboa. It neither synergizes with +1/+1 counters or lifegain, why is it in your deck? Same for Shadow Stinger or card Sea Gate Banneret. Every card that is in your deck should match the concept of it, else cut it out.

Also, a lot of the cards in your deck are straight out BAD, as in, there are cards that do the same thing, that are strictly better. It seems to me like you are trying to build a budget deck, but even then, I believe you would find MUCH better options than Turntimber Ascetic, Tajuru Snarecaster or Guul Draz Mucklord

For example Thornweald Archer, Abzan Falconer or Juniper Order Ranger

I would advise you to completely rebuild your deck, first pick a commander that matches the theme you want to go with, then use the websites I mentioned above to find some decent cards that go with it.

If you are on a budget you can also choose "Budget" on EHDREC for the most popular cards of a certain theme or commander with a more reasonable price.

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