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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Vedalken Artificer
(X), Tap: Tap X target noncreature artifacts.
(X), Tap: Untap X target noncreature artifacts.
1 month ago
You could also run a couple creatures that let you untap permanents such as: Aphetto Alchemist, Vizier of Tumbling Sands, Nimbleclaw Adept, Kelpie Guide, Voltaic Construct, Synod Artificer, Filigree Sages
6 months ago
One, maybe it would be funny to call the list Hinata-Kun XD
Hullbreaker Horror: I have been really loving this card lately, it is expensive (CMC) but helps to keep control of the board
Drannith Magistrate: stop you oppnenets from casting their commanders
You could run Orbs with Urza and Opposition
Thassa, Deep-Dwelling: slow, but consistent
Spellseeker: search your X spells
Cyberdrive Awakener: if you want to win off your rocks and treasure tokens
Disorder in the Court: this can help for draw, protection, and "Blinking"
Smoke Spirits' Aid: I don't know if it fits, but could be spicy
win cons (Outside of combos)
Metallurgic Summonings: you make big tokens and gives recursion.
Monastery Mentor: tokens
Shark Typhoon: tokens
Jin-Gitaxias, Progress Tyrant is made for this list
Urza, Lord High Artificer: can make use of a lot of artifact tokens that can be created in this list and can be an outlet for infinite mana to cast your deck
Elesh Norn, Grand Cenobite: probably good if you run a lot of token producing cards like Saheeli, Sublime Artificer, Monastery Mentor, Shark Typhoon, Metallurgic Summonings, Manaform Hellkite, Talrand, Sky Summoner, Kykar, Wind's Fury
1 year ago
Well, it also needs a way to untap an artifact (common effect). Kinda forgot that part. With one of them you don't even need to skip a turn.
There are lots more, and there are other ways to solve the skip turn issue as well.
5 years ago
If Synod Artificer stops being a creature (perhaps because of Soul Sculptor's ability) and starts being an artifact (perhaps because of Liquimetal Coating's ability, then yes, you can choose Synod Artificer with it's own ability, in order to untap it and a number of other things, perhaps forming an infinite mana combo if those artifacts tap for mana. However, assembling this combo is exceptionally difficult as you have to both remove a permanent type and add a different one.
5 years ago
So Synod Artificer has 2 abilities where you pay X, then tap him, meaning this all happens before his ability resolves, so could you not target him with his untap ability as he will be tapped when the ability resolves?
6 years ago
Tomb of the Spirit Dragon Sharding Sphinx Shimmer Myr Thoughtcast Future Sight Titan Forge Clock of Omens Sky Diamond Tower of Calamities Tower of Fortunes Journeyer's Kite Arcbound Reclaimer Soul of New Phyrexia Chief Engineer Grand Architect Synod Artificer Vedalken Orrery Vedalken Archmage Hedron Archive
6 years ago
Synod Artificer is awesome and I think I will include a couple. It also fits the curve really well because I don't have a lot of other three-drops, and I often have a lot of mana available. I thought Thopter Spy Network could draw a lot of cards, but if my golems are hitting anyway, the opponent will be dead before I can net any real advantage. I don't think Master Transmuter fits because I want to keep my artifacts on the battlefield with counters, not bouncing fatties. There's no real good cards like Blightsteel Colossus to drop anyway. I'll consider the others.