Stalking Stones

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Stalking Stones


: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)


3 years ago

I freaking love this deck. I think this may be my next for-fun deck. I may be substituting a Ghirapur Gearcrafter and a Golem Foundry for some of the cards I am missing or unable to acquire... maybe also pick myself up a Ghirapur AEther Grid . And it may be against the podracing theme, but I like the Indomitable Archangel as an option, and Dread Statuary and Stalking Stones can't hurt for lands in case you find yourself with lots of mana and/or no cards to play anyway.

Cippo on Children of the Karn

3 years ago

I have some land suggestions if you're interested.

Eye of Ugin lets you cast eldrazi easier and gives additional search for Walking Ballista, Voltaic Construct, Myr Retriever, or Scrap Trawler when you're trying to combo out.

Temple of the False God and Ancient Tomb are solid 2 mana lands worth running. Although Tomb is up there in price now.

Rogue's Passage helps big damage like Blightsteel Colossus go through.

You could probably lose Glimmerpost, Urza's Factory, Cloudpost, Stalking Stones, or Zoetic Cavern and never really miss them.

Moby_Copperfield on

4 years ago

Another avenue to explore is Westvale Abbey  Flip and packing in landfolk to fuel the arrival of Ormendahl, Profane Prince  Flip

In addition to the ones you already have, there are in Jund colours: Ghitu Encampment, Hissing Quagmire, Lavaclaw Reaches, Raging Ravine and Treetop Village.

And colourless: Foundry of the Consuls, Mishra's Factory, Stalking Stones and Dread Statuary

All depends on your budget!

sylvannos on Budget Black Land Destruction Help

5 years ago

@Icbrgr: Good luck with this deck! It sounds like fun!

I was brewing 4C Land Destruction for a while and really liked playing it, but then they banned Deathrite Shaman.

That reminds me, does your deck benefit much if you added mana acceleration, like Golgari Signet, Mind Stone, Solemn Simulacrum, or Talisman of Dominance?

The only other suggestion I can think of is adding Urborg, Tomb of Yawgmoths to the deck so that you can tap your Ghost Quarters and Tectonic Edges for . It also lets you play cards like Mutavault or Stalking Stones more efficiently. It also makes Mutilate and Corrupt insane. I think even with a limited budget, Urborg, Tomb of Yawgmoth is the one card definitely worth investing in.

wongdemix on WITNESS.ME

6 years ago

some things I'd consider removing would be Ruins of Oran-Rief, Stalking Stones, and maybe only 2 Wastes at most, they aren't really necessary in this kind of deck honestly. Dust Bowl seems pretty decent, after a while you'll have way too many lands and you'll need to get more out of them. The deck should accelerate faster than any others, because the deck is so susceptible to removal due to its nature of no colors to support it, paired with the strong, yet slim options available without colors.

Vinman on Walking Mini-Fridges and Stuff (RETIRED)

6 years ago

stie112 Well a lot has happened since I made this budget version. Mainly Eye of Ugin jumping in price; Eye was about $5 when I made the deck. But there are some cards I feel that you can cut because they're obvious cuts due to price or just not working.

Cuts: Contagion Engine, Mana Vault (proxy I owned), Shimmer Myr, Eye of Ugin for price, Cloudpost, Foundry of the Consuls, Glimmerpost, Mage-Ring Network, Quicksand, Stalking Stones.

Possible Replacements: Sea Gate Wreckage, Shrine of the Forsaken Gods. Sanctum of Ugin, Wastes for out of reach lands because they are good and can actually tap for mana. Before Wastes colorless producing lands were pricey and hard to come by, but swapping out some of the utility or too pricey lands can be replaced with a good basic land alternative =). Vedalken Orrery, Scour from Existence, and Warping Wail. Now you can cut other cards due to price and you can find "functional' alternatives, but you can find what you think will work. The two planeswalkers in the deck, Ugin and Karn, are difficult to replace because they are almost vital to the deck because of power level alone. Karn is removal and backup plan, while Ugin is super removal, and it's own win condition.

This budget version of the deck I do not own, but these are possible changes that I would make to this version. I have invested time into upgrading this version so that's why this hasn't been updated. My current deck is

The Return of the King

Commander / EDH* Vinman


. Feel free to browse at this list. Normally what I do is print off and compile different lists of a deck I like to build, then just compare, contrast the decks and see what changes I can make to fit my budget when starting the deck. Also, is a fabulous site for EDH players to see what you can use for the decks.

Hope this helps =)

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