Spitting Hydra

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Spitting Hydra

Creature — Hydra

Spitting Hydra enters the battlefield with four +1/+1 counters on it.

, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.

linkizzl on

7 years ago

I have a few EDH decks and my Marchesa deck is my favorite.

A few tips:

Cheap card draw options that work great with Marchesa are things like Sign in Blood, Read the Bones and Phyrexian Arena. Any of those black spells that you pay life to draw are great, because they keep you from having the highest life total. being able to turn 2 or 3 one of those spells means whoever you play first will be almost guaranteed to have dethrone trigger. Other options are cards like Altar's Reap since, provided the creature has a counter on him when you sacrifice him, he will come back anyways.

I'm not seeing many ways to guarantee your critters will have counters on them, which will be a problem because that means you aren't utilizing Marchesa's most powerful ability. Find creatures that enter the battlefield with +1/+1 counters on them, or have undying. Flayer of the Hatebound, Spitting Hydra and Flame-Wreathed Phoenix are decent examples. The don't need to be the most powerful cards in the game, what makes them powerful is your opponents inability to get rid of them.

Triskelion is great, but since you already have him try adding any and all of the modular Arcbound Worker type cards. If Marchesa is on the field they will be impossible to keep removed, and will just keep making Triskelion bigger every time you either chump with them or attack into some big beefy creature.

This is my Marhesa deck: http://tappedout.net/mtg-decks/marchesa-master-of-proliferation/ you can see I took an artifact theme with it, but you should still be able to get some ideas.

carpecanum on Rosheen, Mother of Hydras

8 years ago

Doubling Cube is insane for anything late game or that can use "x" mana from your boss.

Magus of the Candelabra and Ventifact Bottle can change your bosses "x" into regular mana.

Elemental Mastery lets a huge hydra attack as a dozen small creatures instead of 1 that can be chump blocked.

I would consider trading out Hardened Scales, Spitting Hydra, Cytospawn Shambler and Ivy Elemental.

Krakilin has regeneration and if people start bouncing your hydras so they come back with no counters...Adaptive Automaton keeps them alive (sideboard at best, but damn i hate people that bounce my counter creatures).

Skarrg, the Rage Pits and maybe Ring of Kalonia for trample

For the win ... Dragon Throne of Tarkir.