Spirit Weaver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spirit Weaver

Creature — Human Wizard

(2): Target green or blue creature gets +0/+1 until end of turn.

FenIsABasicSwamp on Yodar and whatsherface

7 years ago

I'd cut one Forest and play Elspeth, Sun's Champion for the wipe ability. Maybe Gravity Well? It doesn't specifically interact with Sidar or anything else but your big but vigilance dudes can always block their flyers and knock them out of the sky. I'd cut Sentinel, I don't think it does enough. I've mentioned it before, but Wall of Reverence. Needs Living Death and probably Karador so you have some way of recovering from boardwipes. As it is it looks like you're mostly fucked from your dudes dying. Rest in Peace is sort of not what you want to be doing in Junk, play Leyline of the Void instead since you can and it's asymmetrical. Then add in Animate Dead and Necromancy for some more recursion. Needs sac outlets, Faith Healer and Perilous Forays would be solid. Ensouled Scimitar is cute but I think it's gonna be more feel bad honestly. You're relying on getting Doran out every game but you're using the partners as your actual generals right? Since you are playing a deck that needs to attack to achieve Endgame success, you really need to capitalize on combat damage en masse more than a specific dude getting 5 more damage in. I'd add True Conviction instead and maybe Conclave's Blessing for some really big hits. Since you're doing combat damage and enchantress, Nature's Will is essentially extra turns. We've also discussed Archangel of Strife; I think it would be good to still have a flyer with this effect and she combos with Vhati il-Dal if you're going to Fell the Mighty or an equivalent effect. Why Containment Priest?More cards to consider: