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Prakhata Pillar-Bug
Artifact Creature — Insect
: Prakhata Pillar-Bug gains lifelink until end of turn.
livemagic on Ensoul Artifacts - Pioneer
4 years ago
Grubbernaut, thanks a lot! I really liked the idea of putting Stonecoil Serpent , Fabled Passage and Animating Faerie ... I'll try these ones in place of Tezzeret the Schemer , Prakhata Pillar-Bug and Evolving Wilds .
theMarc on The Pretender
5 years ago
I already know phasing doesn't trigger etb/ltb. But it also doesn't give summoning sickness the way flickering does. So it's a trade off. Mist Dragon also lets me just give Mairsil flying forever without any additional resource investment. It's versatile.
Grave Upheaval is mostly for the landcycling, since I'm still trying to smooth out the mana base. But sometimes I draw it late, and don't need the mana, and it's something to cast. It's a weak link, though, I'll admit.
Unstable Obelisk is a mana rock, that, late game, is removal. Removal, I might add, that can hit any permanent type. I've found it's a pretty great card for any color combination that struggles with certain card types. Like how grixis struggles with enchantments.
Prakhata Pillar-Bug is one of only two cards I can put in a cage to give Mairsil the ability to gain lifelink. The other being Jorubai Murk Lurker , which is also in this deck. Lifelink is generally pretty useful for a Voltron-ish deck like this one, and it specifically combos with stuff like Crypt Rats , Hateflayer , Mercurial Chemister , and the Spikeshot brothers.
CCBM on Eldritch Ooze
6 years ago
I actually forgot that I dropped the Prakhata Pillar-Bug and Noose Constrictor for Jarad's Orders so only pay attention to my second paragraph lol
Pappyy1369 on Tezzeret w/ Artifacts
6 years ago
Removing:
Thopter Spy Networkx2, Whirler Roguex2, Reverse Engineer, Saheeli's Artistryx2, Animation Modulex2, Implement of Examinationx2, Throne of the God-Pharaoh, Islandx3, Essence Extraction
Adding:
Swampx1, Tezzeret's Touchx2, Tezzeret's Simulacrum, Ornithopterx2, Fortuitous Findx2, Syndicate Traffickerx2, Aether Poisonerx2, Night Market Lookoutx2, Prakhata Pillar-Bugx2
Swapping:
Firebones675 on Aether Revolt Red and Black
7 years ago
Id try to cut some cards. Generally speaking, you want to play with the minimum number of cards, 60. This gives you the best chance of drawing your best card or the card that you need in a given situation.
As for a sideboard, that's where you can put cards that are good against specific decks.
Transgress the Mind/ Collective Brutality are great for disrupting opponents and are especially good against combo decks and control decks with a lot of counterspells.
Against super aggressive decks i'd have a few ways to gain life/ slow down early attackers like Filigree Familiar, Gonti's Machinations, Prakhata Pillar-Bug.
I'm not sure what decks you're are playing against but if you see some common themes and there is a card that is good against their decks, it might be good agaisnt other decks as well and could consider testing it out in the sideboard.
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