Pitiless Pontiff

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Uncommon

Combos Browse all

Pitiless Pontiff

Creature — Vampire Cleric

, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Browse Alters

Pitiless Pontiff Discussion

Sorin_Markov_1947 on Teysa, Scion of Sacrifice

1 month ago

Syr Konrad, the Grim works well in this deck. Why Suture Priest though? It's a similar effect to what you want, but it isn't quite. Pitiless Pontiff is a little low-impact, but it's a sac outlet (like you need another) and can surprise your opponents sometimes. Witch's Oven also very low-impact, but worth a few seconds consideration.

SideBae on Howdy, May I have some Blood???

1 month ago

Hey N3M3S1S! Welcome to EDH. I hope you find it fun... I like this format the most. Hopefully you'll find these suggestions helpful:

  1. Card-draw is one of the most important elements of any EDH deck -- in a format with three opponents, you typically want any source of card advantage you can get. Not being in blue means you don't have access to Windfall and friends, but Mardu has its fair share of mass-draw effects. I highly suggest Painful Truths ... You'll frequently be casting it as a three-mana draw-three, and the life-loss is more than worth it. Other draw-spells to consider: Night's Whisper , Minions' Murmurs , Faithless Looting , Syphon Mind , Read the Bones , Commune with Lava , Sign in Blood ... I'm sure there're more, but they aren't coming to mind. Permanent-based card-advantage is even better, since it's... well... permanent. Consider some of the following: Twilight Prophet , Phyrexian Arena , Arguel's Blood Fast  Flip, Greed ... I love that you already have Necropotence .

  2. Multi-for-One removal is another way to build card-advantage -- cards like Go for the Throat , Anguished Unmaking , Mortify and Path to Exile are good in two-player formats, but in multiplayer I've often found them not to be good enough. Some cards to consider instead: Fire Covenant , Grasp of Fate , Wear / Tear ... Though it's a one-for-one, I think you should include Swords to Plowshares . It only removes one thing, but it's like... REALLY efficient. Path to Exile ramping your opponent is actively dangerous.

  3. Gamble is a good tutor to consider. Enlightened Tutor and Vampiric Tutor are also good, although those two tend to be very pricy.

  4. Consider Cover of Darkness as another way to capitalize on your tribal theme. Other tribal-powering cards to consider include: Cavern of Souls , Patriarch's Bidding , Vampire Nocturnus , Bloodlord of Vaasgoth , Malakir Bloodwitch and Champion of Dusk . I suggest removing Gifted Aetherborn Paladin of Atonement , Pitiless Pontiff and/or Vampire Cutthroat for some of these.

  5. Your artifact-ramp package has room for improvement. I like your signets... two-mana rocks are much better than three-mana rocks. Consider some or all of the following: Talisman of Conviction , Talisman of Hierarchy , Talisman of Indulgence , Mind Stone , Fellwar Stone , Arcane Signet , Prismatic Lens or even just Coldsteel Heart .

  6. I think Lightning Greaves is probably better than Swiftfoot Boots , if you want to be able to equip frequently. If you need to get around the shroud, you can move the boots to something else, do what you need, and then return the boots to the first creature.

  7. If you take my advice from (5), you can cut some lands. In general, if you have ramp and your curve is low, you can run 31 or 32 lands. With your current curve, I suggest 35 lands plus ramp. If you want to keep your basic land count high, you can run things like Blood Moon , Ruination , etc. Otherwise, here're some non-basics to consider: City of Brass , Mana Confluence , Prismatic Vista , Godless Shrine , Blood Crypt and Sacred Foundry .

  8. Finally, I see you're running Bloodghast . Consider Skullclamp . The combo of 'play a land, pay one, draw two' seems good.

Right. Good luck have fun!

ephraimctr on Modern Mardu Aristocrats

2 months ago

I have a pretty similarly Mardu Aristocrat deck I’ve been working on and I’ve found Mardu Ascendancy to be quite useful. Pitiless Pontiff also seems to be particularly aggravating for opponents.

Demarge on Angel generator

3 months ago

if the goal is a standard deck half of the cards you're considering would be illegal to use for the format (maybe not half, but a lot of the best looking ones).

Bishop of Wings and Divine Visitation are both rather strong combo'd together (in fact with a zero cost sac outlet they go infinite, but standard lacks one, unless comboing with Kykar instead of visitation in WUR colors with a 3rd card) and I suggest going to 4 of on each (or at least 4 of on the bishop, 3 can still work kinda on the other).

Now to make the deck stronger I'd suggest making large cuts on the non visitation 4 cmc+ cards, maybe keep 1 teysa, elendra, and 2 kaya's wrath and cut the rest of those expensive cards. (maybe 1 absolution as it can kind of shut down some decks I guess.

Now with all of that cut out I would suggest getting all the priests as she's a strong sac outlet, a couple Pitiless Pontiff would also help with sac outlets (with bishop visitation out every 1 mana you spend to sac any non bishop creature would make an angel token! Another great sac outlet can be from your removal Spark Harvest can be really strong, giving you value from your morbid triggers while removing a creature.

Now only 4 1 cmc creatures can be a bit light, Footlight Fiend is the first that comes to mind for me as there is just so many good early creatures that have 1 health, though landing is also quite good.

Spark Harvest is pretty good as nearly every deck runs some sort of high cmc spell that it will hit.

Blood for Bones I'll admit might not be the best card, but a single copy can be strong value.

Nasser_inside1 on First Vampire Deck

3 months ago

You have many death-trigger creatures, but where are the sac outlets?

I could suggest Priest of the Forgotten Gods and Pitiless Pontiff

ScionsStillLive on Rally Aristocrats

3 months ago

How about Pitiless Pontiff ? It works with the deck and is a pretty decent creature.

UndeadxPenguins on Mardu Aristocrats

3 months ago

I have my own build of Mardu Aristocrats & I am very impressed with it. It has a likelyhood of beating every popular deck in the meta. I would recommend taking out Elenda, the Dusk Rose , Midnight Reaper , Teysa Karlov , 2 Dreadhorde Butcher , & putting in a fully playset of Priest of Forgotten Gods & Hero of Precinct One . I would also recommend taking out Gutterbones & replacing him with Reassembling Skeleton since he combos off so much better & costs 1 less total mana overall to bring him back. Would also recommend Heartfire since it can win the game on the spot, as well as Liliana, Dreadhorde General . She is a win condition. I'd also recommend putting in a playset of Pitiless Pontiff since she is a fantastic sac outlet. A one of for the Split card Revival / Revenge is good too. Just some suggestions.

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Pitiless Pontiff occurrence in decks from the last year

Standard:

All decks: 0.13%

Commander / EDH:

All decks: 0.01%