Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
(2)(Black)(Black), Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.
Printings View all
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Night Dealings Discussion
1 month ago
Hello there! You were very kind to me in your comment on my Pyrohemia deck, so I figured that I should return the favor.
As a disclaimer, though, I am about to suggest a good number of changes, so bear with me. I'm definitely not aiming to completely deconstruct and rebuild your deck.
To begin, there are some cards in here that I find superfluous. For instance, I know that Crypt Rats is appealing, fits the theme, and acts kind of like a 5th Pestilence, but it requires assistance to stay alive. It isn't as good for the deck as it might seem. I feel like you'd be better off replacing it with something to tutor out the Pestilence, like Idyllic Tutor or Enlightened Tutor.
Similarly, High Priest of Penance is a one-shot ability that you're only running one of, and really would require Shielded by Faith in order to really floop the pig, which you're also only running one of. I would cut both of them.
Next, Sanguine Bond and Night Dealings are both good synergies with Pestilence, but they're also pulling up your mana curve. You want to make sure that you have mana to pump into Pestilence as often as possible. I would keep one or the other, or maybe even cut them both.
Then there's the 3 Lifelink I get it why you'd want them, but feel like you'd be better served with something like Sun Droplet that's not dependent on creatures dealing damage. You don't need to gain a ton of life, just enough to keep your life total higher than your opponent. By that same token, I think 3x Drain Life is too many.
Next, I would update your creature base. Remember that you need to have at least one creature in play to keep the Pestilence on the battlefield, and right now you only have 11 in the deck (and I just suggested cutting 2 of them). While I'm all about White Knight and Order A Lite Beer, I think you'd benefit from replacing a lot of that with creatures with less symbols in the mana cost, like Disciple of Grace, Death Speakers and/or Apostle of Purifying Light. And/or another Cemetery Gate. And then maybe a one-of Blood Baron of Vizkopa to round it out. In total, I'd suggest having north of 15 creatures.
And finally, consider changing your land base to include less lands that only produce white mana (i.e. less Plains). Since it's a casual deck, you could include Tainted Field, but also Isolated Chapel. 4x of each could replace all 8 Plains. Then, I'd replace the Caves of Koilos, one of the Swamp and the Urborg, Tomb of Yawgmoth with 4x Godless Shrine. If you made all of those changes, all of your lands would produce black mana, and 15 of them would produce white.
Again, that's a lot of changes. Please take them all as simply suggestions. I really love Pestilence decks, if you haven't noticed, haha...
1 month ago
Thank you so much! I forgot about the Ascensions entirely and they'd be super useful in my pod (very much a "no one swing until big things happen" meta) and I'd never even heard of Night Dealings.
1 month ago
fair enough! Its a solid idea.
I think that Elephant Grass should be mainboarded for a reliable source of age counters and protects you from early/mid game big swings.
i've found Profane Procession Flip to be wildly useful in sun titan/tayam builds, the threat of removing any commander that comes down (commanders that are returned to the command zone via this exile don't count towards your 3 count) lets you get extremely political in a 4 player game.
Pir, Imaginative Rascal can get cheesey with tayam's vig counters. giving any creature two vig counters makes it easier to activate Tayam's ability and increasing some "age" counter triggers may prove equally useful.
Night Dealings is an extremely budget, abusable card in this build that I would highly recommend. Smooths your hands and the excess counters can be used by tayam.
Things off the top of my head.
2 months ago
Hey Thanks armlessbastard ! I think you are probably correct about Crosis's Chamber. I think I was just throwing in everything i could find that added grixis colors without really reading them. I'll probably shave a rock or two in favor of some more basic lands (I think I overthought it on my first go round). I really need to lean more into the +1+1 counters synergy that Marchessa provides, because it feels like im not really utilizing her to her fullest potential. I hate to say it, because it would be a lot more work, but there may be a commander that fits the archetype i'm going for better. Sygg, River Cutthroat may be better.
7 months ago
Cool deck! You might like these: Nephalia Smuggler, Helm of the Host, Vedalken Mastermind, Dimir Infiltrator, Clutch of the Undercity, Sanctum of Eternity, Archaeomancer, Merchant Scroll, Kaho, Minamo Historian, Escape Routes, Disappear, Night Dealings
8 months ago
I take it the general is Marrow-Gnawer? You might like these: Thornbite Staff, Illusionist's Bracers, Magewright's Stone, Thousand-Year Elixir, Pitiless Plunderer, Champion of Stray Souls, Dread Return, Secret Salvage, Konda's Banner, Heirloom Blade, Metallic Mimic, Cauldron of Souls, Night Dealings, Thrumming Stone, Thrilling Encore, Black Market
8 months ago
Hey BMHKain, these are the changes that I would make:
- Null Rod --> Meekstone
- Humility --> Ward of Bones
- Cabal Ritual --> Alms Collector
- Culling the Weak --> Cradle of Vitality
- Leyline of the Void (your general serves pretty much the same role as this card) --> Sunbond
- Ashes of the Abhorrent --> Rule of Law
- Athreos, Shroud-Veiled (your general shuts Athreos' ability down) --> God-Pharaoh's Statue
- Diabolic Intent --> Night Dealings
- Trepanation Blade (interesting but unreliable) --> Ob Nixilis, Unshackled
2 years ago
Made some new swaps. can't seem to find the Vampiric Tutor I thought I had, and I needed to update the mana base a bit.