Nantuko Tracer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nantuko Tracer

Creature — Insect Druid

When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

Tylord2894 on Cascade: with Nantuko Tracer and …

3 years ago

For future reference, you can link a card's image by surrounding the card's name with double brackets ("[").

To your question though, Cascade is a cast trigger. When you cast a spell, it is put onto the stack. The Cascade trigger will be put on the top of the stack. The stack resolves in first-in-last-out order, so the Cascade ability will resolve first. During its resolution, Hypergenesis is put be put on the top of the stack, so Hypergenesis will resolve. Then, your Nantuko Tracer will resolve and ETB.

Hope this helps!!

KablamoBoom on [Primer] Momir Vig Hackball

3 years ago

Why Heart Warden and Nantuko Tracer instead of Elvish Visionary and Temur Sabertooth? Is it just for the mana and shuffle? I feel like there's better things you could do with the open slot, idk.

Drathro on [Primer] Momir Vig Hackball

5 years ago

If I'm not mistaken, there is a way to use Glimpse without Gaea's Cradle that uses only core cards available even to the budget builds. Apologies if somebody already posted a solution. I'll outline my thoughts. Let me know if I'm missing something here.

Given that you are generating mana and drawing through your deck, let's assume you reach the point where your library is empty. Let's further assume that because you've seen your library that you have played out the subset of permanents necessary to combo (all with summoning sickness), and you have destroyed or bounced any taxing effects. You have at least Green Sun's Zenith in hand, floating, and once-per-turn resources that could be activated have already been used.

In play:

(starting with mana floating)

  1. Pay and Temur-bounce Wirewood Symbiote. ( mana floating)
  2. Put GSZ in the library for net zero mana. ()
    • Pay
    • Play GSZ for X=0.
    • Two Nettle Sentinels untap; Birchlore-tap them to add .
    • Fail to find. Shuffle GSZ in.
  3. Play Wirewood Symbiote for net zero mana (regain via Sentinels/Birchlore). ()
    • Draw GSZ
  4. Put GSZ in the library for net zero mana (see step 2). ()
  5. Symbiote-bounce mana elf , targeting and untapping Heritage Druid. ()
  6. Play mana elf for . (0 mana)
    • Two Nettle Sentinels untap
    • Draw GSZ
    • Resolve mana elf.
  7. Heritage-tap mana elf and Sentinels for . ()
  8. Repeat steps 1-7, except at step 5, untap Birchlore Rangers. ()
  9. Birchlore-tap Heritage Druid and Birchlore Rangers for (or ). ()
  10. Repeat all steps, gaining one mana for each full cycle.

In this way you can generate arbitrarily large amounts of and . Now you execute the rest of the plan, making sure to play/reshuffle GSZ only after you play Winds of Rebuke and before you replay Nantuko Tracer .

AverageDragon on [Primer] Momir Vig Hackball

5 years ago

simondiamond2012

You shouldn't be running into the Winds issue? Our primary and secondary recursion pieces (Nantuko Tracer / Riftsweeper + Scavenging Ooze ) are either in hand or on the battlefield, so they'll never be milled.

In addition, the Glimpse of Nature problem is unavoidable through conventional means. The infinite mana loop detailed in the primer WILL result in decking out, and you will have about 100ish mana to work with once you deck out. This means you can't truly go infinite and win the game.

I'd encourage giving the primer a good parse-through to see the planned lines.

AverageDragon on [Primer] Momir Vig Hackball

5 years ago

SiegeRhiNOOO

Nice catch! You've actually hit on the biggest issue that the budget Cradle-less versions have. I've been meaning to do a write-up here on the primer for it.

In this version of the list, the version with Crop Rotation and Gaea's Cradle, we actually use a different infinite mana combo entirely to solve the Glimpse Problem.

  1. After drawing your entire deck with Glimpse and the normal mana combo, you should have a pretty big amount of mana (over 30 or 40 most likely).
  2. Cast some creatures in your hand to bump creature count up to as high as you can get it reasonably. I don't know the exact number, but I shoot for about 20 creatures to give me wiggle room. Be sure to cast Green Sun's Zenith in between creature casts so you don't deck out.
  3. If Gaea's Cradle is stuck in your hand, use Glamerdye to get it in the yard, then Nantuko Tracer it onto the bottom of your library.
  4. Cast Crop Rotation and fetch out the Gaea's Cradle, then tap it for big mana.
  5. Temur Sabertooth the Nantuko Tracer back to hand, cast Green Sun's Zenith, then cast Nantuko Tracer to put Crop Rotation on the bottom of your library.
  6. Bounce and cast Nantuko Tracer again, which draws you into Crop Rotation. Put the land you sacrificed earlier onto the bottom of your library.
  7. Cast Crop Rotation and sacrifice Gaea's Cradle as the additional cost, and fetch out the land you put into your library earlier.
  8. Temur Sabertooth the Nantuko Tracer back to hand, cast Green Sun's Zenith, then cast Nantuko Tracer to put Crop Rotation on the bottom of your library.
  9. Bounce and cast Nantuko Tracer again, which draws you into Crop Rotation. When it ETBs, put Gaea's Cradle onto the bottom of your library.
  10. Repeat steps 4-8 to generate infinite green mana, and then go through all the normal win steps. Just make sure you keep casting Green Sun's Zenith to keep you alive

In the budget lists, we haven't found the "perfect solution" for the Glimpse problem quite yet. The issue is that we want to preserve "slot integrity", which just means that we try to keep cards as useful as we can outside of the combos. For instance, this is why we use Winds of Rebuke instead of Laboratory Maniac, because Winds of Rebuke is more useful outside of the combo. The best budget solutions we have so far are things like Lightning Greaves or Exploration + Alchemist's Refuge, but since those cards aren't really that good on their own, they compromise slot integrity. For this reason, our budget lists just run Crystal Spray instead of Glimpse of Nature (for now).

If you want to hop on our Discord Server sometime, we'd love to have your help solving this problem!

AverageDragon on [Primer] Momir Vig Hackball

5 years ago

WarSpaniel

That specific combo to net infinite blue is rare, but it works because you only use it when you already have assembled infinite green mana + infinite card draw. It's a tool to transform G into U, and then have access to all our wincon in Winds of Rebuke. As for how the combo literally works, you cast Chrome Mox, exiling a blue card. You then tap it for U, and destroy it with Nature's Claim. Next, you put the blue card you exiled back into your deck with Riftsweeper, and put the Chrome Mox and Nature's Claim back into your library with Nantuko Tracer. Finally, you loop your Elvish Visionary to draw all the pieces again, then repeat. This allows you to turn infinite G into infinite U, but we don't really need it, since we already run Birchlore Rangers (for other reasons).

This deck, especially its budget versions, are a pretty good starting point for competitive EDH. It's a little bit on the complicated side, but if you practice a little and stay aware during games, you should be fine. Feel free to pop by our Discord server if you want quick replies for any questions you have!

Ashriel on Varolz Hulk

6 years ago

Nantuko Tracer as budget alternative for Golgari Thug? For Mikaeus / Ballista stuck on hand scenario.

AverageDragon on [Primer] Momir Vig Hackball

6 years ago

MrTomDawson

While the combo might seem fragile, it's actually very resilient thanks to the utility of "dork chaining". Since we're able to generate mana and tutor any pieces that we need, it allows us to run compact and efficient backup plans.

For example, our primary recursion package consists of Nantuko Tracer, Riftsweeper, and Scavenging Ooze. This means that if we run into almost all forms of interaction, we're able to tutor and cast a recursion spell for very little additional cost, and continue comboing off. If someone gets rid of Heritage Druid, we're able to use Birchlore Rangers, Nettle Sentinel, and Phantasmal Image to tutor chain to generate mana, tutor up recursion, and then use it. If someone exiles a combo piece, we can tutor up Riftsweeper, shuffle the combo piece into our library, and then tutor it up immediately after using a different piece. And finally, in the event that Nantuko Tracer gets stuck in the graveyard, we can tutor up Scavenging Ooze, exile it, then return it to our library with Riftsweeper.

The reason we don't use a simpler combo is that in its current state, the deck has at least 2 or 3 layers of redundancy for every core piece, thanks to the tutorable recursion. A simpler combo might work, but it would likely include additional dead cards that aren't really all that essential. One of the deck's prime appeals is its powerful resiliency, which operates effectively through interaction.

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