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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mirran Mettle
Instant
Target creature gets +2/+2 until end of turn. Metalcraft- If you control three or more artifacts, that creature gets +4/+4 until end of turn instead.
Valengeta on
Artifacts
4 years ago
É mais facil dizer o que deixava no deck: Brass Squire se jogas varios equipamentos mete mais um ou dois, Kuldotha Forgemaster, Myr Retriever, Phyrexian Revoker, Platinum Angel, Psychosis Crawler se nao tiveres muito draw nao vale a pena, até porque tu queres jogar coisas e portanto a mao nao vai ter muitas cartas e a criatura fica fraca, Signal Pest, Spire Serpent nao metas 4, mete pai 2, Fangren Marauder tambem mete pai 2, Memnite, Ornithopter, Gust-Skimmer é ok quando equipas merdas mas tens melhores early drops, Darksteel Forge, Darksteel Plate, Flayer Husk percebo a ideia mas ve la se nao tens outros equipamentos tipo Bonesplitter ou assim, se bem que o Living Weapon é bue OP, Strandwalker um pouco caro mas o equipamento nao é mau, Sword of Vengeance, Pennon Blade, Mirran Mettle isto ate podes meter mais
de resto aconselho:
Darksteel Citadel, Seat of the Synod, Tree of Tales, Silver Myr, Copper Myr, Counterspell, estas cenas deves ter, depois arranja outras criaturas com mais valor, e spells tambem como já tinha dito. Principalmente removal ou protecçao para as tuas merdas. Atençao a mana curve, deves meter pelo menos 22 terrenos, talvez 23 ou 24 consoante os teus custos. Ve tambem se nao tens mais copias das coisas boas, senao o deck fica inconsistente.
cak01vej on
Pauper green infect pump
5 years ago
Since you run Mirran Mettle, I would change 4x Forest for 4x Tree of Tales to help activate Metalcraft.
Here's a few other changes I would make:
- Predator's Strike instead of Wild Hunger, since you have no way of paying for the Falshback, Predator's Strike is strictly better.
- Rancor instead of Unnatural Predation. I think the trade of +2/+0 for +1/+1 is worth it.
- Vines of Vastwood intead of Titanic Growth, basically for the same price you get to add Hexproof.
- Groundswell could be a replacement for Hunger of the Howlpack. You trade the permanent +1/+1 counter for a temporary +2/+2, with the possibility of upgrading to +4/+4 if you played a land, which yu want to do anyway. Plus you can trigger Landfall even if there are no other creatures on the board, something that is not possible with Morbid.
Another suggestion is to add either Manamorphose or Gitaxian Probe for Card-advantage, as they are both "free", but I don't know what you would remove for those, so I'll just leave them as suggestions for you to test out.
magiccollector on
Budget Pauper - UG Infect
5 years ago
Exbeen34 I use 8 artifact lands against Wrench Mind or to get some lifepoints with Nature's Claim. It seems Mirran Mettle could be an option.
Exbeen34 on
Budget Pauper - UG Infect
5 years ago
Why Seat of the Synod and Tree of Tales? There is a lot of artifact removal in pauper so I don't think I would play for no reason. If you really like them I would suggest playing Mirran Mettle, although I don't know if you have enough artifacts to makes Mirran Mettle good.
Pieguy396 on
$15 Infect
5 years ago
4 Groundswell instead of 4 Larger Than Life? I'd also bring in the Apostle's Blessings from the sideboard, and get rid of the Joint Assaults. Finally, 4 Might of Old Krosa (it's not as expensive as it looks; about $1.33 a copy) can replace Phytoburst and 3 Mirran Mettle.
-Orvos- on
Nimfect
6 years ago
have you considered Mirran Mettle? one cost +4/+4 since you have so many artifacts. Also maybe Triumph of the Hordes? gives everyone infect and +1/+1