Leshrac's Rite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Leshrac's Rite

Enchantment — Aura

Enchant creature

Enchanted creature has swampwalk.

legendofa on infinite rats

11 months ago

Patience, patience. While swampwalk + Urborg, Tomb of Yawgmoth is a sound idea in theory, I'm going to advise against it. Your commander grants good evasion already, especially against a deck, and Filth and Leshrac's Rite pretty much useless if you don't have Urborg TOY in play. It's not worth using a Diabolic Tutor or whatever just to get some redundant evasion, and you don't have any other way to get a land on demand. Stick with the fear from Cover of Darkness and Marrow-Gnawer.

debuf on infinite rats

11 months ago

hey legendofa, do you think some swampwalk-giving cards would work, like Filth or Leshrac's Rite, asking because it would work well with Urborg, Tomb of Yawgmoth.

kurban1213 on Commander Mono black budget Vampire

3 years ago

I love mono black (i am looking at building one myself)...here are some possible adds:

Creatures: Yahenni, Undying Partisan Vampire of the Dire Moon Vito, Thorn of the Dusk Rose

Non-Creatures: Thoughtseize Sorin, Imperious Bloodlord Quagmire to counter anyone with swampwalk which you're vulnerable to Funeral Charm, Leshrac's Rite, and Nighthaze all give additional creatures swampwalk...to use with Urborg, Tomb of Yawgmoth Blanket of Night, Evil Presence, Tainted Well among others, all can turn an opponent's land into a swamp to combo with swampwalk and make some creatures unblockable Call the Bloodline

Lands: Urborg, Tomb of Yawgmoth for the swampwalk creatures

Aztraeuz on i want to make a …

7 years ago

I'm not sure about creatures but Urborg, Tomb of Yawgmoth is my obvious first thought. Blanket of Night is a cheap Enchantment that has the same effect. I will remind you, redundancy is important. You don't want to lose your ability to Swampwalk because your opponent removes Urborg.

Contaminated Ground, Evil Presence, and Tainted Well all provide Swampwalk but only for one opponent each. Leshrac's Rite gives one of your creatures Swampwalk.

Korlash, Heir to Blackblade is a "Swamps Matter" Commander, although I'm not sure how good he will perform. Zombie Master can be ran to give him Swampwalk as well. Squelching Leeches and Nightmare are both creatures that benefit from a lot of Swamps.

Personally I run a Ghoulcaller Gisa deck that is Zombie Tribal. The Tribal theme is primary, while Swampwalk is just a hopeful Win Condition.

I figure you also want as much land ramp as you can get, especially if you are running Korlash as your Commander. Black has some issues with this but Liliana of the Dark Realms is good. I can't think of much else outside of Burnished Hart and Expedition Map.

You will definitely want to run Cabal Coffers, I suggest using all Snow-Covered Swamp and Extraplanar Lens to double the mana from each of your Basics, while not giving your opponents any benefit. Crypt Ghast and Magus of the Coffers are also good. Lastly, Lashwrithe and Nightmare Lash are both awesome.