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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Intrepid Provisioner
Creature — Human Scout
Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.
Ghosty on Sigarda's Army [GW Humans]
7 years ago
@yung.hanuman – thanks for having a look at my deck!
Tireless Tracker is one of the irreplaceable cards that really can win you a game since it's able:
- to give you Clues which is potential cards advantage
- to grow when you sacrifice a Clue which is free additional effect to your card draw
However, if you're definitely looking for smth cheaper I can suggest multiple Humans depending on what you want to achieve
More aggro | Expedition Envoy |
More Humans synergy | Hamlet Captain Hanweir Militia Captain Flip Intrepid Provisioner |
Sweet bit of control | Thalia, Heretic Cathar |
Card potentially as strong as Tireless Tracker but without giving card draws | Murasa Ranger |
Other creatures that will perform good in this deck and possibly have some sweet additional effects | Duskwatch Recruiter
Flip Lambholt Pacifist Flip |
Hope it helped and you found what you were looking for :)
Nightange1 on Sigarda's Angelic Assistance
7 years ago
Depending on how you want to approach the deck and how much you want to polish a lot can be done to improve your deck. The biggest thing regardless of how competitive you want to take it is taking out cards that don't do anything but look good because they are efficient in standard or something. For instanceFaithbearer Paladin being played on turn 5 when everyone else is setting up a combo or cheating much bigger creatures into play looks pretty meek compared to them. Find cards that immediately seem to create an effect or such a strong effect it's worth it.
Cards I would take out...
Veteran Armorer, Timberland Guide, Primal Druid, Obsessive Skinner, Nightguard Patrol, Kessig Recluse, Intrepid Provisioner, Inspiring Captain, Hanweir Militia Captain Flip, Elder Cathar, Byway Courier, Ironwright's Cleansing, Equestrian Skill, Conclave's Blessing, Pollenbright Wings, Fists of Ironwood, True-Faith Censer, Crown of Convergence, Briarbridge Patrol, Grapple with the Past, Leave No Trace, Long Road Home, Wildsize. A lot of cards I know but here come some budget or more expensive replacements...
Expensive options(see if your playgroup is cool with proxies if money is an issue)
Avacyn, Angel of Hope, Elesh Norn, Grand Cenobite, Containment Priest, Recruiter of the Guard, Akroma, Angel of Wrath, Gisela, the Broken Blade, Mirari's Wake, Sylvan Library, Earthcraft, Linvala, Keeper of Silence, Knight of the Reliquary, Aura Shards, Hero of Bladehold.
Cheap alternatives(though some may be annoying to find from others or stores)
Bruna, the Fading Light, , Mentor of the Meek, Silverblade Paladin, Somberwald Sage, Thalia's Lancers, Swords to Plowshares, Day of Judgment, Werebear, Mikaeus, the Lunarch, Mother of Runes, Riders of Gavony, Honor of the Pure, Intangible VirtueFiend Hunter, Goldnight Commander, , Knight of the White Orchid, Aegis of the Gods, Archetype of Courage, Deranged Outcast, Return to Dust, Angel of Jubilation, Tireless Tracker, Bastion Protector, Sun Titan.
Anyways my gawd what a long message hopefully this helps later!
PipPipMagulager on
7 years ago
Hey chairborne33!
Honestly, I made this set back before Eldritch Moon came out, so that's literally the only reason why Heron's Grace Champion Isn't in there! However, I still do prefer Intrepid Provisioner to it because the +2/+2 really helps the ramp feel this deck kind of adopts.
(I guess I should have explained my strategy of playing this deck)
My success with this deck as been attributed to both it's Horizontal and Vertical Growth. With all of the 2 mana creatures it is decently easy to have a creature advantage by 4 and 5. Then if my opponent decides to stick back with one of two huge creatures to try and keep me from attacking, I can counter that with a Bound by Moonsilver or stack one of my humans with a Hope Against Hope. If all else fails or the Gods of RNG and Chance aren't smiling down on me I can settle for double blocking with multiple medium sized creatures. (This is fine but not preferred because of the obvious tribal nature, you always want to have humans on the field, and lots of them)
One thing about this deck is I think it has great synergetic recovery. So long as I am not COMPLETELY board wiped I've always been able to get a firm footing again after I make one or two more "necessary" trades.
Why I prefer Intrepid Provisioner is his ability can so easily force aggression with little repercussions. Very few times has his enter the battlefield ability not been key to better tempo-ing than my opponent, if that makes any sense.
For example I can pump a turn one Thraben Inspector and have it kill a Thalia, Heretic Cathar or have it trade with a Vildin-Pack Alpha Flip and be one clue token all the better for it!
However, I did mention Inspiring Captain was a filler and I think you make a great point, that with the release of Eldritch Moon, I would definitely trade those two copies for the Flash Aspect. I might even switch a copy of Unruly Mob just because of how awesome that card is, but that gets into messing with the mana curve, soooo it's up to you!
-Thanks for your advice, and I hope this helped
readerrw07 on Help with brewing up a …
8 years ago
Yeah I know I could probably netdeck something easily, but I dont really want to. I wanna build GWX Humans. Just not sure what the X should be, or if I should just stick with GW.
For the base GW deck, some choices are obvious
Thraben Inspector is a solid one-drop that will make a cantrip when it enters
Hanweir Militia Captain Flip to make tokens and give me a solid 2-drop
Thalia's Lieutenant Shouldnt Surprise anyone
Archangel Avacyn Flip luckily I pulled one here so this will be a solid one-of that can see use
Duskwatch Recruiter Flip Could go in there as a way to dig mid-game
Tireless Tracker seems like a 4-of to me. Landfall Investigate and gets bigger with more clues
Sigarda, Heron's Grace Probably a two-of and topping my mana curve with the one Avacyn.
Some I'm not sure on, and would like thoughts on whether theyre worth trying
Odric, Lunarch Marshal (With Sigarda, I could see him working well as a one or two-of)
For blue, there's Reflector Mage obviously, but aside from that, there's really only Jace, Vryn's Prodigy Flip, and if I wanted to buy playsets of $80 cards, Id just play Legacy. With a Clue-focus, I could also use Daring Sleuth Flip. Aside from those two creatures, not sure how good the combo would be without Jace
Black gives us... Liliana, Heretical Healer Flip, Anguished Unmaking, To the Slaughter, and I'm really not sure what else honestly
What do you guys think? Any advice on the best way to approach this deck? Preferrably that doesnt point me toward mtgtop8 and say "copy dis"
matiya024 on Shadows
8 years ago
also, you have so many bizarre cards that do nothing, Cult of the Waxing Moon, Intrepid Provisioner, Equestrian Skill, I'd be willing to redo this deck as a werewolf tribal deck for you