Guul Draz Mucklord

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Guul Draz Mucklord

Creature — Crocodile

When this dies (is put into the graveyard from the battlefield), put a +1/+1 counter on target creature you control.

Minousmancer on Mardu reanimation

3 years ago

Have you thought about updating this to be Standard legal again?

Maybe adding more Swamps to replace you nonstandard lands, this would also help you more efficiently use your Fabled Passages.

You could replace you Dreadhorde Butcher with Guul Draz Mucklord or since you aren't using Lurrus of the Dream-Den as a companion you could use Dire Fleet Warmonger instead. Maybe consider replacing Woe Strider with Ghastly Gloomhunter or Nullpriest of Oblivion, both can become more useful in the later game.

Have you thought about what you want to do for a Sideboard?

Ilmu011 on +1 life gain

3 years ago

I made that suggestion based on your commander. Your commander doesn't really fit the concept of lifegain with +1/+1 counters. Choose a theme and stick with it. +1/+1 counter centered decks would much more synergize with Atraxa, Praetors' Voice or Reyhan, Last of the Abzan + Ishai, Ojutai Dragonspeaker.

EDHREC is a great website to find some cards that might fit your deck. You can either search for card suggestions by theme, by commander, or a combination of both.

Sorry, Hyperlinks don't seem to work here:


+1/+1 counter theme based suggestions https://edhrec.com/themes/p1-p1-counters


Lifegain theme based suggestions https://edhrec.com/themes/lifegain


suggestions based on your commander https://edhrec.com/commanders/doran-the-siege-tower


There is also a useful site called mtgassist, that helps you find cards that are similar to another card. For example, if you think that a card like Solidarity of Heroes really fits the theme of your deck, you can enter that card there and you will get a bunch of other cards that have a similar effect.


https://www.mtgassist.com/cards/Journey-into-Nyx/Solidarity-of-Heroes/


When I take a look at your deck, I see some cards that have no synergy with your deck at all. Like Canyon Jerboa. It neither synergizes with +1/+1 counters or lifegain, why is it in your deck? Same for Shadow Stinger or card Sea Gate Banneret. Every card that is in your deck should match the concept of it, else cut it out.

Also, a lot of the cards in your deck are straight out BAD, as in, there are cards that do the same thing, that are strictly better. It seems to me like you are trying to build a budget deck, but even then, I believe you would find MUCH better options than Turntimber Ascetic, Tajuru Snarecaster or Guul Draz Mucklord

For example Thornweald Archer, Abzan Falconer or Juniper Order Ranger

I would advise you to completely rebuild your deck, first pick a commander that matches the theme you want to go with, then use the websites I mentioned above to find some decent cards that go with it.

If you are on a budget you can also choose "Budget" on EHDREC for the most popular cards of a certain theme or commander with a more reasonable price.

Ero-sennin on Every Masochist Needs a Marchesa to Love Them

3 years ago

Hi! I just wanted to list some of the cards that really stood out to me from ZNR that I'll be giving a go in this deck:
- Clearwater Pathway  Flip and Riverglide Pathway  Flip, no explanation really needed for these, they are very useful
- Feed the Swarm, targeted creature or ENCHANTMENT removal in black? Yes please
- Hagra Constrictor, good card to make it harder for our opponents when we alpha strike, also we can sac this the turn it comes out if needed as it etb's with +1/+1 counters
- Skyclave Shadowcat, sort of a mash between Carrion Feeder and Midnight Reaper but worse
- Demon's Disciple, a pretty good card and with Grave Pact out at the same time, it will really hurt out opponents
- Guul Draz Mucklord, it has a very useful death trigger that could save one of our more important creatures in a pinch, however I feel that the mana cost is a little high when all we're going to use it for is protecting our other creatures

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