Guardian of the Guildpact

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension (DIS) Common

Combos Browse all

Guardian of the Guildpact

Creature — Spirit

Protection from monocolored

Guardian of the Guildpact Discussion

theages on U/W Flying Ninjas

2 months ago

Pauper is a really fast format, so you need to hit more action than lands. Control decks generally run ~21 lands with some amount of Ash Barrens and/or Terramorphic Expanse . The main reason some decks, other than control decks want to hit their land drops is because they're running Skred , which needs around 5 lands to be optimal.

Furthermore, pauper has access to few lands so often times, people run bounce lands which allow you to make more land drops with fewer lands.

Blue is also a very dominant color and it has access to Ponder , Preordain and Brainstorm which allow them to make their land drops more consistently, even though they run fewer lands.

In your case, you're not playing Skred , this is not a control deck, and you're running blue. These are all good reasons to trim down on the number of lands. If you really want to run 21 lands because you really want to hit your land drops, I would definitely consider some Terramorphic Expanse and/or Ash Barrens as well as a couple of cycle lands ( Lonely Sandbar and Secluded Steppe ) in your case.

I had missed it the first time, but I see you're running Guardian of the Guildpact which is fairly expensive for your type of deck, especially since you're running Deprive . If I were you, I would probably cut it for another cheap flyer like Faerie Seer but at this point it might be better to turn your deck into a Faeries deck because Spellstutter Sprite is just too good, which I feel is not the intent of your deck.

Anyways, I hope I helped ! Tell me if some things weren't clear enough, I'm glad to help out some fellow pauper player

channelfireball12345 on Mono White Control

4 months ago

Guardian of the Guildpact seems like a veritable auto include.

JTetris11 on U/B Delver (First Time Pauper deck)

6 months ago

Flooremoji yeah definitely. Having Annul would have also been helpful since my opponent wisely played around Daze the entire game. So just having Annul in would have been a help regardless. That deck also runs the creature with protection from mono-colored, Guardian of the Guildpact . So the combination of Annul and Chainer's Edict will help me tremendously in that match up since if it resolves I have no way to interact with it in the maindeck.

mal099 on Orzhov Infinite life combo pauper

7 months ago

Guardian of the Guildpact is both very hard to block and very hard to kill. Another wincon might be using an unblockable creature like Tormented Soul or Dauthi Marauder together with Phyresis , just to make sure you kill your opponent even if they can get life every turn too.

The main issue is that all of these can be countered, but there's not much that can be done about that.

Boza on Slow Enchantments?

9 months ago

Pestilence is a good example, though you need a creature like Guardian of the Guildpact to enable it.

Tortured Existence is a great example of a grindy enchantment.

While not an enchantment per se, Thorn of the Black Rose is something that gets you slower to the point you want to go to.

Pillory of the Sleepless , Grim Guardian are in the same vein.

There could really be an Orzhov enchantment control deck in the works.

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