Ghost Council of Orzhova

Ghost Council of Orzhova

Legendary Creature — Spirit

When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.

, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Modern Masters 2015 Edition (MM2) Rare
Guildpact (GPT) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Ghost Council of Orzhova Discussion

rdean14 on Card creation challenge

1 week ago

Unrelated: Ghost Council of Orzhova and Darien, King of Kjeldor are not Nobles, as they should be. I don't like that. Crovax, Ascendant Hero is done right.

Roo182 on The Uncommonly Aristocratic Arvad

2 months ago

There's definitely better commanders you can play without breaking the bank if you want to break your uncommon rule:

Funkydiscogod on Rank the Guild Leaders

3 months ago

Of all of them, Borborygmos Enraged is probably the closest to playable in Modern.

I agree Obzedat, Ghost Council isn't as good as Ghost Council of Orzhova.

DrukenReaps on Orzhov Blink

3 months ago

Triad of fates is slow but you can make it work if you want to. There are a number of good untap effects and cards like Illusionist's Bracers.

Another option is to run a commander that you want to blink instead of a commander that blinks other creatures. Ghost Council of Orzhova and Obzedat, Ghost Council are both solid choices. I like the first one more as it becomes an aristocrat/blink and can be done once for each player at the table instead of only once per your turn.

If you are not opposed to adding a color Aminatou, the Fateshifter is crazy strong. Unlike triad you don't need enablers for her and it stays on your original idea of blinking things in the deck and opens more blinky options.

DrukenReaps on Lost Legends Of DrukenReaps

4 months ago

Chandra, Flamecaller out Atla Palani, Nest Tender in as another cheaty card.

Neheb, the Eternal out Azor's Gateway  Flip in since it can make a lot more mana of any once color. Neheb's ability is definitely useful I just think Azor's might be better in this case though it is more difficult to get to...

Ghost Council of Orzhova out Darien, King of Kjeldor in now as long as I have with Sisay any less than lethal attack against me can be turned around to my favor. I'll likely be adding more shannenegins like this down the road.

Gidgetimer on Ghost Council of Orzhova as ...

7 months ago

If a commander would go into any zone except the stack or battlefield you may put it into the command zone instead. You are able to put Ghost Council of Orzhova onto the battlefield from the command zone after using it's own ability provided it hasn't changed zones since leaving the battlefield. (No exiling it, casting it, it getting Murder ed, and then returning it.)

Commander tax is multiplied by the amount of times your commander has been cast this game. If it is returned to the battlefield from its own ability it was not cast and commander tax will not go up.

ulysses2009 on Ghost Council of Orzhova as ...

7 months ago

If i use the ability of Ghost Council of Orzhova to exlie it i can choose to put it in my command zone instead. To my knowledge it will also return from the command zone to the battlefield with its effect. Is that correct?

And, as i technically didn't cast it, will the command tax increase every time i do that or not?

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