Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Eye for an Eye Discussion
1 month ago
Thanks for the comments!
Wow. After looking at that burn deck I understand what sergiodelrio was getting at. I think I was being a naïve. That other mono-red hollow deck looks pretty interesting though and probably more our level/slightly above.
The deck below is a rough outline of what I can remember for a white deck I put together. I think its fun because I plays differently in a lot of situations. The amounts aren't exact. There is some other stuff in there I can't remember like a life boost (I think a creature or two that gives life upon sacrifice). For deck building we generally build with what we already have (I have bought specific cards before to be really annoying such as Armageddon). So I typically don't have enough cards to reliably power combo, though its likely I'm not clever enough yet to recognize the potential with what I have. To compete against this he usually whips out a blue deck with tons of counters, clones, and stealing. They are roughly even. A red deck in the theme of burn has also been used (mana vaults, sol rings, fireballs and goblin gernades etc).
Land Drifting Meadow x 4 and Misc.
Side board -- all available cards.
1 year ago
My favorite are the three that skip damage prevention and redirect instead. Thereby allowing your opponents to take lethal commander damage from their own commander. Although that is a rare occurrence unless you pump their creatures first. Reflect Damage, Mirror Strike & Glarecaster.
I love these effects so much that the first deck I built ended up being split into 3. Each emphasizing different mechanics The bigger they are, the better they fall damage and spell doubling with Deflecting Palm, The Game of Houses (Daes Dae'mar) a more political redirection where I work on building up my opponents creatures and trying to take them out with commander damage from their own commanders, and a Stuffy creature based one with Feather at the helm which I just realized I never added to tapped out. Check them out if you'd like!
1 year ago
Ok, For game one, I added mostly a mana base; 21 Plains Windbrisk Heights, Emeria, The Sky Ruin, New Benalia, Eiganjo Castle, Mistveil Plains, Flagstones of Trokair, Castle Ardenvale, and Idyllic Grange
additionally i made one creature adjustment Master Apothecary was removed for Luminous Broodmoth. There is a mana increase in this swap but now a land does what the Apothecary does easier, and this gives a lot of the creatures some kind of mass removal evasion.
i will play more up to 15 games and make adjustments, let me know what you think.
Also Eye for an Eye is amazing.
1 year ago
have some more
Confiscate cringy here
Reparations big one here
Eye for an Eye racially insensitive to muslims?
Disruptive Student ... this one i can see being banned.
2 years ago
I Love redirecting damage!!! Have you thought about adding more doublers? If you haven't you should, these things are fun and fun... is Good! Dictate of the Twin Gods , Insult , Angrath's Marauders , and non traditional utility cards that can copy Mirage Mirror , Strionic Resonator .
Anyway since it has been 3years since you updated this it's unlikely that you will see this anytime soon, but have fun hitting players with their own damage! I know I do =D
2 years ago
NV_1980 thank you so Much for comment !! Starting from the the first couple of card that you mentioned Eye for an Eye and Reverse Damage i prefer the two that you mentioned that i already play because Deflecting Palm unlike eye for an eye it prevent the damage too and it could be decisive against the big occasionally threat of our opponent and comuppance is simple amazing!! I would like to enter the two that you mentioned but it could be considerable to enter Teferi's Protection as well and even though we play 100 cards the possibile slots are very few. Unlike that i said i think that Sudden Spoiling and Michiko must be inside this deck but i really struggle to find free slots, i m thinking on take out Batwing Brume and Sudden Spoiling could be a good choice. I played Karmic Justice but i took it away because with really few free slots i prefer to put something other inside. Thanks again for comment !!! And if you have any other suggest for what i could take out tell me. I Also consider Linvala, Keeper of Silence
2 years ago
This deck looks very solid; +1 from us! We are using something similar (still needs to be posted on tappedout). Some of our favourite and least expected cards we use are very much like Deflecting Palm and Comeuppance . We use some of the older cards that have a similar effect like Reverse Damage and Eye for an Eye .
Other control cards we love to use include Sudden Spoiling (this is one of the most underrated cards of all time; it can turn any army into helpless babies, whether they have hexproof/shroud or not), Karmic Justice and Michiko Konda, Truth Seeker (makes people think twice about blowing up our stuff).
Have fun playing and refining this.
Mrs. and Mr. NV_1980
3 years ago
How strict are you being on including only 3rd (Revised) edition cards? The other White Knight-like cards, Order of the White Shield, Order of Leitbur, and Silver Knight, came later than the third (Revised) edition. All are great, though.
Some more good ones:
Eye for an Eye to turn a loss into a tie or otherwise prevent a crushing blow from being one-sided
Righteousness for a fantastic combat trick - "Look. My Mesa Pegasus just ate a dragon!"
Lance as a great ability for cheap
Wrath of God to reset the battlefield
Resurrection as a perfect card to follow a board sweep
Death Ward as another - Doesn't help against Wrath, though.