Elvish Dreadlord

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Elvish Dreadlord

Creature — Zombie Elf

Deathtouch

When Elvish Dreadlord dies (is put into the graveyard from the battlefield), non-Elf creatures get -3/-3 until end of turn.

Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate this ability only as a sorcery.)

magicbike on green machine

1 year ago

so i m in a Pickel i do not really need more ramp like Harvest Season it takes a long time to get a lot of tapped elfs if it really needs to be effectief if that time is thare i allready can make a lot of mana with my elfs or with the normal mana but oke uhm i was like wat can i do m i gonna replace Harvest Season with Elvish Dreadlord or with Elvish Mystic or with Golgari Findbroker

so yea Elvish Mystic one mana ramp oef love that but have allready a lot of ramp so other /elf wipe thing do i really need itElvish Dreadlord i dont know last but not least Golgari Findbroker so hear me out if i combine this with Wirewood Symbiote you can get all your strong stuff back start over

let me know what you guys think

magicbike on green machine

1 year ago

so i made a little change in my deck put some board wipes in some times when its going slow you need a reset In Garruk's WakeDeadly TempestElvish Dreadlord

some small changes

always handy to get cards with Wirewood Symbiote its good with Shaman of the Pack or Skemfar Shadowsage or Elvish Harbinger or Farhaven Elf

en i bought for card drawVampiric Rites

DemMeowsephs on Lathril Armies

3 years ago

Well for the lands you can obviously swap out basics, etc. For the rest besides ramp, I think it's honestly a card by card thing, and you have to judge if you'd rather have one of the ones I mentioned or something in the deck, as in which would be more effective. It's your deck you know it better than me so you may not agree with some of these, but things I would cut are Wood Elves (too much mana, could be better used), Elvish Dreadlord (there are already effects like this in the deck that are cheaper and don't require a death trigger), Eyeblight Massacre (could be better used, already similar effects), Beacon of Unrest (not necessarily an effect that has to do with the deck-), Maelstrom Pulse (considering you can only have 1 copy of each card in edh I'm not sure how useful this will be), Alpha Authority (Lathril already has menace, this basically gives her hexproof for two mana not so good), Moldervine Reclamation (a lot of cards seem heavily bent on creature death triggers which may not be the easiest thing to work with, possibly slow at least, though its certainly possible the deck just needs more cards geared for it, like Ashnod's Altar , etc and less of elf tribal), Storrev, Devkarin Lich (again, unless you want to cut down on elf tribal elf graveyard effects won't be too strong I think anyway). Just some ideas, I'm not too sure.