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Debilitating Injury
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-2.
Ehud on Black White
7 years ago
You seem to have some Shadows Over Innistrad cards, you might want to see if you have any Dead Weights, they're strictly better than Debilitating Injury. I like all the deathtouch you have, (I'd say throw in more if you have it) seems like fun.
Ackemdeil on Ravnican Standard: Orzhov (1)
8 years ago
First, thank you for suggesting! You are the officially the first person to comment on one of my decks!
With 6 sweepers in the deck, I thought of adding Corpseweft for obvious reasons, but maybe 2-of is a bit excessive. Same goes for Starfield of Nyx: maybe just a 1-of for the Demonic Pact interaction.
I see where you're going with Debilitating Injury, and I will consider it. I think I won't rely on Starfield of Nyx too much, though.
And as for Ugin, you're completely right! I was completely oblivious to his -X ability. Maybe I'll replace it with: Ob Nixilis Reignited (Don't have too many draw sources + good control element), or simply Removal.
Thanks again!
hubatish on Ravnican Standard: Orzhov (1)
8 years ago
Just playtested this deck against this deck: Budget Mardu Aristocrats BFZ
It won 2/3 (exile is really good against death synergies)! A couple thoughts:
The creature/death synergies are interesting. Sidsi felt great every time, as did Hangarback. I never played the Corpseweft though - sided it out for Surge of Righteousness.
On Starfield of Nyx - I really only used this card for its interaction with Demonic Pact, which is unfortunate. I only got to 3ish enchantments, so no creatures, and no other enchantments found into graveyard. Maybe play Debilitating Injury?
On Ugin - obviously a powerhouse. His non-bo with the -X exile and Stasis Snare type-stuff is unfortunate though.
Quarantine Field was sweet though. Not too many 2 for 1s in the deck, so needed this card.
DamainXI on Drana Nixilis, Malakir Reignited.
8 years ago
I'd probably swap out Dutiful Return for Corpseweft and/or Foul Renewal. The Land to curve seems to be a little off. You can either drop the curve or raise the lands.
If you want to raise the lands. Kalastria Nightwatch or Debilitating Injury would be my first thought for cutting. If you want to keep Debilitating Injury mechanic than I would suggest Douse in Gloom so it can activate your life gain triggers.
Alternatively, if you want to curve down over adding lands, then I would suggest things like Bloodsoaked Champion, and Despoiler of Souls over Bloodbond Vampire and Kalastria Nightwatch.
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