Dead-Iron Sledge

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dead-Iron Sledge

Artifact — Equipment

Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.

Equip (2) ((2): Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

wallisface on Clarification on Dead-Iron Sledge blocking …

1 year ago

If 5 creatures blocked your creature, Dead-Iron Sledge would create a trigger on the stack for each of them, with each trigger killing the respective blocker, as well as your creature (this means that there are 5 triggers on the stack all trying to kill your creature, so stuff like regenerating it will only save it from 1 of those 5 destructions).

So yes, all 5 of the blockers die, as well as your creature.

CamraMaan on Clarification on Dead-Iron Sledge blocking …

1 year ago

Stupid question... Say I have Lure on a bland 2/2 creature that is also equipped by Dead-Iron Sledge, and when it attacks it is blocked by five creatures. Do those five creatures all die, along with my creature? It's not clear in the Gatherer rulings regarding multiple blockers, so I just want to be sure (plus it could lead to a drunk playgroup dispute...). My assumption is that yes, the five die, since they are all blockers, but word sticklers might see "both" and try to argue only one blocker dies. Thanks in advance!

carpecanum on

3 years ago

Lure + Dead-Iron Sledge or Bow of Nylea . There are a bunch of "lure" effect cards

Avarice Amulet is doable with an indestructible creature

KingKilvas on Clear a Path

3 years ago

I recommend Dead-Iron Sledge for all those must-blocks, and Lure is flexible to make any of your guys decoys.

Islaythee123 on Odric, master tactician <$55 avg CMC <2

4 years ago

Joe_Ken_Thanks! Signal pest was already in there. I think I'll take out a couple of plains and includeFencing Ace and Dead-Iron Sledge

wonderboyrox on Sword to a Magic Fight - TRON Equipment

5 years ago

"Good" colorless ramp is one of the hardest things to find. Especially if you're trying to keep it Modern legal. There is a reason cards like Sol Ring are Banned or on the Restricted list, even for the formats it would otherwise be legal to play in. There is also a reason Tron decks often find one or two colors to use in their deck, too. And I think you can see why.

Also, not to be a stickler, but.. "using Darksteel Myr to block with a Dead-Iron Sledge" wouldn't happen by Turn 3, at best it would happen by Turn 4. And most Modern decks will have you dead.. or NEARLY dead by turn 4.

-Orvos- on Sword to a Magic Fight - TRON Equipment

5 years ago

@wonderboyrox you bring up some valid points. In my testing the deck has stalled out because of not enough mana. It's one of the reasons I put so much draw in here. Once I get to 3 mana I can use Darksteel Myr to block with a Dead-Iron Sledge. Just having that equipped usually buys me a turn or two. And if I manage to get a Nemesis Mask on him as well that usually buys me enough time to get at least the 5 mana up and running to run the deck.

I do agree that I need some mana ramp or some more effective ways of defending myself earlier; but I would still like to stay colorless for this. I've been considering adding Darksteel Ingot for some more mana, and as another source of mana that survives a Worldslayer. It would open me up to not having to be set up perfectly to use Worldslayer. Do you have any suggestions to help ramp up or defend that are colorless?

-Orvos- on Sword to a Magic Fight - TRON Equipment

5 years ago

@Saint1129 The main focus of the deck is to get a Darksteel Axe and a Worldslayer on either a Stuffy Doll or Darksteel Myr. There are various ways for each to get through and trigger Worldslayer leaving only my indestructible creatures, indestructible lands, and indestructible weapons on the battlefield.

Nemesis Mask can be used to force my opponent to block Stuffy Doll forcing them to take as much damage as their creatures do; or as a way to create an opening for Worldslayer to get through.

Dead-Iron Sledge on Stuffy Doll or Darksteel Myr is essentially deathtouch before damage is done. Throw in a Nemesis Mask on top of that and it can be a board wipe every turn for my opponent.

Avarice Amulet allows me to attack with my Stuffy Doll and still have it be a blocker, while also drawing a card.

Ghirapur Orrery lets me draw more cards when my hand is empty. Since the Tron Lands produce so much mana I'm often without cards in my hand.

Infiltration Lens gets me 2 cards for each creature blocking mine. You will always want to stop the thing with Worldslayer and Nemesis Mask forces you to block. So its a really effective draw engine.

Sword of War and Peace is there to offer protection from red and white because they are most likely to have exile in them.

I'm in the process of making a description just haven't got around to finishing it off yet. Did that help explain it a little better?

Load more