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Format | Legality |
1v1 Commander | Legal |
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Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
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Quest Magic | Legal |
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Vintage | Legal |
Chime of Night
Enchantment — Aura
Enchant creature
When Chime of Night is put into a graveyard from play, destroy target nonblack creature.
SynergyBuild on Need Help Developing an "Ertai, …
3 years ago
Look, sacrificing an enchantment or artifact is only a cost if you make it, find a use for that value.
Look at Demonic Pact, get some insane value, and whenever you need to crack it get a free counterspell too. Hatching Plans is a little shy of Ancestral Recall+Counterspell, which is busted.
Chime of Night. In my version I love it, it's busted good.
Trying to make tokens to sacrifice to to minimize the cost isn't a bad idea, however I believe the better approach is to see it as a sacrifice outlet for a card type rarely sacrificed. Just look for the value in it as an effect and you can find amazing engines to abuse! The Omen cycle (Omen of the Dead, Omen of the Sea, Omen of the Sun) from Theros, Beyond Death all give value and a free sacrifice as well as draw, tokens to sacrifice, or recusion for sacrificed fodder. While expensive to buy, Replenish is insane in this style of deck. Creatures with good death abilities can work similarly, however there is much better anti-graveyard-creature hate in existence, like Anafenza, the Foremost or Containment Priest, while enchantments are much safer in the yard. As previously mentioned, Hall of Heliod's Generosity is great for this strategy, however I'd be remiss not to mention Volrath's Stronghold, despitr it's insane pricetag.
Just build a deck utilizing all parts of Ertai, rather than just making him a counter spell on a stick!
ArcticJohn on Devotion to the enchantment
6 years ago
Hi there, like the deck, have you played with it in any tournament?
I have a small question, why the Chime of Night, you dont have any way of destroying it to kill any creature...