Celestus Sanctifier

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Celestus Sanctifier

Creature — Human Cleric

If it's neither day nor night, the game becomes day for all players as this enters the battlefield.

Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

passimo on Are there any cards you …

2 years ago

I really like this thread! And I think you're right about Gallia, when I found her I thought it was neat, but then I remembered there are, like, almost no satyrs in the game, and that generally they don't do anything.

As of now I don't really know which card I'd change, maybe Celestus Sanctifier.

Contest: I'm a pauper player, and I love the format. It's fun, and most players play original decks with unseen strategies. On the other hand, it is probably the only official format without any support (pauper masters pls), so, with every set, you can always find new cards that could have been a nice addition to pauper, but don't really get there, and therefore are trash. There are a lot of such examples in MID imo, like the decay mechanic,but I'll focus on One card: Celestus Sanctifier.

When I first saw it I thought it was neat, because I hoped there would be some spells that changed night in day or viceversa (for the sake of the discussion, let's call it "Celestus" ability) (Always talking about pauper), but then I discovered there weren't. For this reason I feel like all night/day spells (and therefore all werewolves) are useless in pauper (seriously, who's gonna trigger sunset? Everybody plays one spell in their turn). So, this is how I would fix it:

Celestus Sanctifier

Creature - Human Cleric

Celestus (Whenever this creature enters the battlefield, if it's night or neither day nor night, it becomes day, otherwise it becomes night)

Whenever day becomes night or night becomes day, look at the top card of your library, and you can put It in your graveyard.

1/1

Doing so, could have control over the day/night cycle, also given its great deal of flicker spells, and it would be possible to build a werewolves deck.

I reduced the scrying from the effect and the strength/thougness in order not to make it too OP. Don't know of I managed to, did I?

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