Burr Grafter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Burr Grafter

Creature — Spirit

Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

BrewerSamwise on

6 years ago

Hey Gattison. I definitely agree with making sure all nonbasics tap for green, and I don't blame you for not being able to visualize the graveyard tricks, this one is a MUCH rougher draft than Join the Herd.

Essentially you want to play Promised Kannushi early, and either use them for chump blocking or sacrifice them with Altar's Reap.

Grisly Salvage helps you get some spirits into the graveyard for Promised Kannushi, a primary target of Soulshift being Dreamcatcher to indefinitely bring back and sac to draw into what you need.

Since this deck is kind of slow, Thief of Hope is there, not only as an essential three drop, but as something that allows us to drain our opponent every time we bring something back.

Tortured Existence is key because we can exchange Golgari Brownscale for any spirit we need while dredging it back for life in order to fill the graveyard with more spirits to resurrect. It can be a little tricky, but if played right, it's really fun and you never run out of what you need.

I've taken out Rancor because it wasn't doing enough for the deck and I added Abundant Growth for mana fixing and card draw. Burr Grafter is important and sometimes better than Rancor (though admittedly not as cheap)because it's a spirit that can get something back when it dies, and it's reusable buffing for the spirits that can't be blocked, which eventually win the game.

Gattison on

6 years ago

This one's harder for me to gauge because I can't visualize graveyard tricks real well without physically playing it, lol.

Here, I would -2 Dismal Backwater and +1 Simic Growth Chamber, +1 Thornwood Falls. Then, rebalance your basics. this way ALL of your non-basics can tap for your deck's main color. if color ratio swings a different way later on, maybe consider readjusting the manabase similarly.

Then Promised Kannushi should be your main 1-drop (as in, 4-of). Maybe go down 1 land to squeeze it in? or else, drop a Burr Grafter?

As for everything else, I dunno... How does it run? is it slow or fast? I like this one pretty much as is. The mainboard looks alright, do you sideboard at all in pauper?

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