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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vintage | Legal |
Besotted Knight
Creature — Human Knight
(You may cast Besotted Knight from exile if you sent it on an adventure.)
Betroth the Beast
Sorcery — Adventure
Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward . If the enchanted creature already has another role on it, put that one into the graveyard before attaching this one.)
(Then send this card on an Adventure in exile. You may cast the Creature portion from exile.)
(You may cast Betroth the Beast for from anywhere if you would have permission to cast it in that zone, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Betroth the Beast and put it on the stack, this card is treated only as Besotted Knight in whatever zone it is in.)
(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)