Battle Sliver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Battle Sliver

Creature — Sliver

Sliver creatures you control get +2/+0

multimedia on Sliver Commander

3 years ago

Hey, good budget version of Slivers. Nice Morophon and Overlord :)

Command Tower and Exotic Orchard are two less than $1 each Rainbow lands that are staples for five color decks. Path of Ancestry is a fine tribal Rainbow land and it's been reprinted in Commander Legends. Sol Ring , Arcane Signet and Commander's Sphere are three budget staple mana rocks and all are reprinted in Commander Legends which will make Sol/Arcane close or even less than $2 each.

Quick Sliver lets you cast Slivers at instant speed and cascading at instant speed is powerful because timing restrictions for the card you get with cascade don't matter. Flash with Slivers is also good with Harmonic Sliver able to destroy an artifact or enchantment at instant speed. Crystalline Sliver maybe out of budget range at $7, but giving Shroud to all your Slivers protects them from targeted removal. Combine Crystalline with Sliver Hivelord to make your Slivers very difficult for your opponents to deal with. Shifting Sliver makes your Slivers unblockable in combat unless an opponent controls a Sliver.

Amoeboid Changeling is a Sliver since Changelings are all creature types, even if they're in your library or graveyard. Amoeboid combos with Sliver Overlord to gain permanent control of any creature an opponent controls since you change that creature before you gain control of it into a Sliver with Amoeboid. Mirror Entity is another Changeling and it's ability can change all Slivers power/toughness to any number equal to the amount of mana you pay. This can result in attacks with large powered Slivers and Entity has good interaction with Gemhide Sliver + Sentinel Sliver which lets you attack and then tap all your Slivers to make mana to activate Entity. Any anthem effects such as Muscle Sliver or +1/+1 counters that are on Slivers are also applied to the Sliver after you change the power/toughness with Entity.


Cards to consider cutting:

Good luck with your deck.

DragonSliver09 on Pioneering a tribal deck

4 years ago

Drakorya: as much as i love slivers (its my favorite modern deck. its on my decks page if you wanna check it out) i'm not sure if they have enough for pioneer. i tried to put a list together, but couldn't come up with anything i liked. there aren't enough good slivers in Collected Company range imo to go that route, and you don't want cmc 4+ slivers in a coco build. a pioneer sliver deck would likely have to go a midrange route. the problem with that though is that it basically gets locked into a GWx color combo imo, because Predatory Sliver is the only buff they get, and Bonescythe Sliver is the only 4-drop. the only 5 drop worth using imo is Battle Sliver . maybe a naya midrange build could work, but idk. best thing about it i see is the Venom Sliver and Striking Sliver synergy. Sliver Hivelord puts a great strain on the mana base. too many creature-specific rainbow lands prevents the deck from casting the removal spells it will need to survive.

KINGofORESKOS on A Sliver of Naya

6 years ago

Maybe add more Venom Slivers, Sentinel Slivers, and Predatory Slivers, as in the early game, they can dominate. Deathtouch can be extremely powerful with so many creatures, and having vigilance means you don't have to commit to attacking or defending. Predatory Sliver makes your slivers less susceptible to burn spells, and makes the weakest slivers, such as Manaweft Sliver and Striking Sliver more formidable. I don't like Battle Sliver, you would much rather just remove it and run 4 Megantic Slivers, since for 1 more mana you get an additional +1/+3. An obvious replacement is to take out Fury Sliver and add another Bonescythe Sliver. Last suggestions, increase the number of Constricting Slivers and decrease the number of Bonesplitter Slivers. Nice deck, keep up the good work, and I hope these suggestions help.

ZendikariWol on Ultimate Slivers Theme Deck

6 years ago

So first off, slivers CAN be good and not broken. The key is which you use. To achieve this end, here are a few slivers that would create a more solid gameplay experience but have an at least okay deck. I can help with the others too, but for now we'll talk about this.

Anything that just buffs the team: Predatory Sliver, Megantic Sliver, Might Sliver, Battle Sliver, Armor Sliver and Barbed Sliver, Blade Sliver, Bonesplitter Sliver, Muscle Sliver, and Sinew Sliver are all pretty cool, but a standout for me, a SUPER fun sliver to play: Firewake Sliver.

Abilities that aren't too broken include Blur Sliver, Belligerent Sliver, Cautery Sliver, Gemhide Sliver and Manaweft Sliver, Groundshaker Sliver, Heart Sliver, Leeching Sliver, Necrotic Sliver, Quick Sliver, Reflex Sliver, Sentinel Sliver, Striking Sliver, Syphon Sliver, Two-Headed Sliver, Venom Sliver.

Consider making this deck pauper? It would probably limit it enough to be fair.

legosare on 5 Color Slivers

6 years ago

On the topic of lands to ramp, a general rule of thumb is to have around 50 mana sources in the deck including lands and ramp. In this deck in particular I would suggest closer to 53 or 54.

To make room for more ramp, I would cut Megantic Sliver, Battle Sliver, Dictate of Kruphix, Spellbook, Transguild Promenade, and Courser of Kruphix. Cards I would add are Birds of Paradise, Simic Signet, Golgari Signet, Manaweft Sliver, and Gruul Signet.

I would also add a little more card draw/selection. Some of the best of these are Dig Through Time and Treasure Cruise. Delve in general is a very powerful mechanic. I would cut Comeuppance and Thorncaster Sliver for both.

One last thing. I noticed that you have Island, Frontier Bivouac, and City of Brass listed twice. Just FYI.

Pieguy396 on Sliver Rush

6 years ago

Hey there! Unfortunately, Brood Sliver and Temple of the False God aren't Modern legal. Have you considered Battle Sliver, Leeching Sliver, or Might Sliver?

tylerj714 on Slap-Happy Slivers

6 years ago

4 of Manaweft Sliver is a must in any sliver deck with more than 2 colors. If you can get the budget for it, Sliver Hive is also huge. Galerider Sliver is easily one of the strongest slivers around, and even though pricey, having 4 of them will be a huge boon. Also consider Venom Sliver for some degenerate deathtouch + first strike business. It also combos beautifully with Thorncaster Sliver's ping effect.

If I was going to cut something from this deck, it would probably be all the white slivers, the Battle Slivers and possibly the Megantic Sliver.

For non-sliver cards that are reasonably budget and help a lot in a tribal deck like this check out Distant Melody and Descendants' Path.

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