Armor Sliver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Armor Sliver

Creature — Sliver

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

ZendikariWol on Ultimate Slivers Theme Deck

6 years ago

So first off, slivers CAN be good and not broken. The key is which you use. To achieve this end, here are a few slivers that would create a more solid gameplay experience but have an at least okay deck. I can help with the others too, but for now we'll talk about this.

Anything that just buffs the team: Predatory Sliver, Megantic Sliver, Might Sliver, Battle Sliver, Armor Sliver and Barbed Sliver, Blade Sliver, Bonesplitter Sliver, Muscle Sliver, and Sinew Sliver are all pretty cool, but a standout for me, a SUPER fun sliver to play: Firewake Sliver.

Abilities that aren't too broken include Blur Sliver, Belligerent Sliver, Cautery Sliver, Gemhide Sliver and Manaweft Sliver, Groundshaker Sliver, Heart Sliver, Leeching Sliver, Necrotic Sliver, Quick Sliver, Reflex Sliver, Sentinel Sliver, Striking Sliver, Syphon Sliver, Two-Headed Sliver, Venom Sliver.

Consider making this deck pauper? It would probably limit it enough to be fair.

razelfark on Sliver

7 years ago

Please forgive me if this seems harsh, but your deck is using some of the worst sliver options there are. I would recommend that you should just remove the following slivers:

Armor Sliver

Battering Sliver

Battle Sliver

Brood Sliver

Constricting Sliver

Diffusion Sliver

Fungus Sliver

Ghostflame Sliver

Sliver Queen (can keep if you just want the flair)

Suggested cards to replace:

Gemhide Sliver/Manaweft Sliver- makes all slivers able to tap for mana of any color allowing you to rush board faster and even cast your 5 color slivers easier.

Harmonic Sliver- string utility, would be a nice 1-2 of in deck but no more then that

Horned Sliver- much cheaper version of the trample sliver you had earlier

Muscle Sliver- +1/+1 synergy is very good for this deck type

Necrotic Sliver- While it does require you to sacrifice a sliver, this ability allows you to remove any threat from board that can be targeted (and not indestructible). Also can be used to destroy lands on the few times that is important.

Plated Sliver can replace armor sliver although I would use other slivers over this one still.

Predatory Sliver another version of muscle sliver but will only pump your slivers.

Pulmonic Sliver another flying sliver and gives you the option to put slivers that die back on top of deck.

Sidewinder Sliver useful for being aggressive by making it harder for your creatures to be blocked.

Sinew Sliver another version of muscle sliver but white.

Sliver Overlord Allows you to get whichever sliver you need at the time to answer your opponent. The steal ability can be useful answer to some deck types (all creature type cards).

Striking Sliver because first strike can be useful and its a 1 drop.

Ward Sliver one of the best answers to mono color decks and strong cs any deck that leans on one color more then the other.

These are some of the best sliver options I can provide and suggest you make use of the green mana producers with at least 4 of them for the deck because they will make casting anything in general that much easier for you. I also highly suggest using some version of the muscle sliver in the deck if not just using all of them. You can do some really strong combination of slivers but you need to be careful how many of each you use because you don't want your deck getting to large. Try to stay close to 60 cards if you can help it. Also you will want to use some dual color land (cheap example:Blossoming Sands) or even 3 color lands to help your mana base for casting (cheap options: Frontier Bivouac). Lastly I suggest you bring the flying sliver up to 4 if you can afford (if not you can always use Winged Sliver as cheap alternative).

Hope this is useful. Feel free to ask me anything if you need help understanding suggestions or if you want advice on lands or want to learn silly combos (not truly strong combos but silly ones).

bradanuva on My Sliver Deck

7 years ago

I also like that with Armor Sliver you can keep pumping it up, whereas with Plated Sliver it's just a flat +0/+1.

DPhoenix on Another Sliver Deck drawing all the table hate

8 years ago

Nice to see another sliver deck in development.

Suggestions:

-1 Ponder +1 Lim-Dul's Vault: since you dont use lots of tutors I think the vault will work better for you, as it allows you to setup your next 5 draws.

-1 Obelisk of Urd +1 Darksteel Ingot: You got a lot of lords and artifacts that increase your slivers power and/or toughness, the obelisk is excessive and you need the ingot to absorb excessive harmonic triggers.

-1 Armor Sliver +1 Harmonic Sliver: Armor's ability is subpar compared to other lords and harmonic's is a must because you are lacking spot enchantment and artifact removal and in edh there is a lot of crazy stuff happening that needs to be removed asap

razelfark on Such Wow, Such Sliver

8 years ago

You uhh... missed some important slivers. Some are doubling up skills you have, some are abilities you were missing outright that I believe are very important:

Manaweft Sliver, Harmonic Sliver, Bonescythe Sliver, Blur Sliver, Galerider Sliver, Winged Sliver, Ward Sliver

Suggestions to remove from deck would be Dutiful Return, Overwhelm, War Flare, Ghostfire, Armor Sliver, Sliver Construct, Barbed Sliver

Since you know the changeling combo here is a card option if you want: Shields of Velis Vel

Hope this helps you out. There are other cards I would change out, but that is me just nitpicking at that point then. Hope you like the suggestions.

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