SereneTsunami, 11 years ago
ALso it has been made clear to me that culling Dias is a must have for this deck. Will have to find room for 3 or 4.
What is this?
dianasaur, 11 years ago
I'm doing my periodic cleanup of decks right now, deleting excess or unfinished decks, and I just came across this. What is this? Some kind of weirdo High Tide deck in Modern? With a possible infinite Magus of the Candelabra combo? I...don't even know.
Adding blink stuff
psionicjake, 11 years ago

SereneTsunami, 11 years ago
played a few more games. I am learning that I need to play more defensively. Need to hold mana for white instants to protect important creatures. Guttersnipe with spiritloop is a killer. goin to add 4 Emerge Unscathed. Better the Gods Willing for this deck. Sunforger was used to pull white defensive cards 4 turns ina row. kept me alive till i drew a card i could use. One game ended with a fling of Gsnipe with sunforger on it and a Lbolt for a 11 pt kill. Considering Spitebellows instead of spark elementals. Im gitting closer to replacing Lbolts with Boros Charms. This deck would be alot better for $10 more.
wontyoujointhedance, 11 years ago
Acolyte's Reward, unfortunately, sucked. Boon Satyr was just too good of a combat trick, so goodbye Witchstalker. I haven't gotten my Brimazes yet, but hopefully those will help me win next week.
first update
ALX, 11 years ago
Thanks for the advice everyone, when the site went down I couldn't update but this is how the deck stands for now. As raithe000 advised I will stop trying to do too much all at once, I've stripped it down to its basic concept: Mana acceleration to a big dude (currently Colossus of Akros ) I have added Nemesis of Mortals as a back up plan (as they kill my dorks it makes him cheaper) and I have removed black altogether, it wasn't doing anything... Sphinxy, thanks for your support and ideas, I like the idea of putting in some unexpected surprises :) I'm gonna think it through and update again soon, this was just a catch up after the hiatus
Jehe77, 11 years ago
Tectonic edge and buried ruin out for 2 swaps.
TehRazorBack, 11 years ago
Still not got a chaos warp.
- Oblation Replacing Birds of Paradise.
3/3/2014
- Knollspine Dragon. Replacing Spellbreaker Behemoth. Wanna try this card out.
Final Polish
Quadrag00n, 11 years ago
Adding a Golem Tribal theme and throwing in life gain made this deck more flavorful and allowed me to stay on the battlefield longer.
More Searing Blood
BeatTheBeat, 11 years ago
Replaced two lands with two Searing Blood. Awaiting playtesting :)
smh_rampage, 11 years ago
replaced read the bones with underworld connections
Deck Update
thegigibeast, 11 years ago
Now that TappedOut is back, the new update of my deck will come soon (meanwhile, the statistics of the deck are: 2 wins, 0 defeat, 0 draw -> yes it could happen because of Heartless Hidetsugu and Desperate Gambit).
A Horse....really?
Tintin, 11 years ago
So a friend has cast their eye over the deck a suggested Akroan Horse... This little pony gets a bit of stick at my local group but all the more reason to play it i think.
The benefit is that i am not really going to attack so it should not benifit my opponent, i get chump blockers in there turn or more creatures to tap when my God shows up!
Any thoughts?

Maybeboard
Tavitin, 11 years ago
Added fortify and gorgons head to maybeboard, please comment!
FruuFruu, 11 years ago
After a few playtests, I have decided to take out Witches' Eye for another Spike Jester. Apparently, Witches' Eye doesn't help and it ultimately makes the deck slower.
Big changes
Marnix_magic, 11 years ago
Big changes made for this deck overtime. Removed some weak cards and cards which are not directly important for an artifact EDH-deck and gathered some important cards for this deck such as Vedalken Archmage & Batterskull & Darksteel Forge & Sensei's Divining Top. Furthermore added some lands such as the guildgates and such. Under you will find a list of cards which are removed and added to the deck: removed: Debtors' Knell // Phyrexian Arena // Death Grasp // Etherium Astrolabe // Magistrate's Scepter // Vedalken Shackles // Alloy Myr // Argent Sphinx // Dross Scorpion // Faerie Mechanist // Myr Enforcer // Myr Sire // Myr Welder // Sharuum the Hegemon Cards added: Darksteel Citadel // Orzhov Basilica // Dimir Aqueduct // Dimir Guildgate // Azorius Guildgate // Darksteel Forge // Vedalken Archmage // Thirst for Knowledge // Murder // Planar Cleansing // Whispersilk Cloak // Batterskull // Unwinding Clock // Sensei's Divining Top // Indomitable Archangel // Kuldotha Forgemaster // Myr Retriever
I still open for comments on the deck and listen to improvements! thanks all!

FNM 4-0
Marik_Ishtar, 11 years ago
I'm not going to lie, my deck decided that it wanted to open near perfectly all night. Here is the break down:
Round 1: G/W Heroic 2-0
Game 1 - He took a while to get a creature out and by the time he did it was too late.
Game 2 - He managed to get a number of creatures out this time but nothing to back them up so Polukranos, World Eater ate his board.
Round 2: America Control 2-1
Game 1 - I spent the first three turns silenced but managed to drop a big board turn four and didn't see a Verdict.
Game 2 - Controlled to death with a mixture of burn and Elspeth.
Game 3 - Big turn two and three thanks to 3x Burning-Tree and some big Mistcutters.
Round 3: Five Colour Wonder 2-1
Game 1 - Mull to 5. I saw one land all game.
Game 2 - Very close but I managed to run over his super Chromanticore of doom.
Game 3 - He Mulled to 5. He only saw two lands all game.
I was very disappointed with this round as we only got to play one game basically and the deck looked very fun to play and was definitely fun to play against.
Round 4: Mono-Black Devotion 2-0
Game 1 - The ideal scenario that I posted in the description? That happened.
Game 2 - I saw one land but nearly all my mana dorks and he did not have enough removal to deal with them all before a pair of Arbor Colossi out and end to him trying to go over my head and then Nylea came out and gave them trample.

Card Changes
InsanityMuffin, 11 years ago
I changed the sideboard and removed the Cerberus and Conscriptors from the main deck and replaced them with the rampagers. I also replaced the Fearsome Temper with 2 more feral INvoCAtiONs
biogon, 11 years ago
- Consecrated Sphinx Worldspine Wurm Phyrexian Arena Vendetta Forest x2 Island x3 Swamp x3 Explosive Vegetation + Chancellor of the Sphinx Progenitor Mimic Barren Moor Bojuka Bog Jwar Isle Refuge Lonely Sandbar Rupture Spire Slippery Karst Temple of Mystery Tranquil Thicket Ashiok, Nightmare Weaver Diabolic Tutor Sever the Bloodline

