Legendary (25)

Equipment (21)

Self Manipulation (9)

Recursion (7)

Board Wipe (2)


Hey, everyone, this is a knight tribal deck that I built from the knight tribal deck form Eldrain. This deck focus on a theme of knights with a sub-theme of equipment for obvious reasons. The deck has a very minor theme of dragons to use some of their strengths to help the other knights. This deck use Haakon, Stromgald Scourge as a secret commander do to his synergy with the rest of the deck.

Syr Gwyn, Hero of Ashvale + Sword of War and Peace/Knights' Charge

This little combo works to offset Gwyns card draw downside by either gaining the life for the creatures attacking or by gaining life for the cards in your hand. Depending on the situation either could be more powerful then the other. Knights' Charge works well if you can't guarantee combat damage or if your hand is close to empty. Where Sword works well because it helps with evasion and will give you more life if you already have cards in hand.

Haakon, Stromgald Scourge + Buried Alive/Entomb

This combo helps get Haakon into your graveyard so you can begin the graveyard recursion. And by using Buried alive you can also get 2 other knights that you can quickly bring back to the battlefield.

Haakon, Stromgald Scourge + Crib Swap/Shields of Velis Vel

The more Advanced Magic players will see why this is a combo but for everyone else who doesn't see it, Haakon says you can cast knight cards from your graveyard and not knight creature cards. So as long as any card has the knight subtype on it you can cast it making Crib and Sheilds repeat casting without losing Them. Where Crib is a great removal card, Sheilds allow you to turn your dragons to knights allowing them to gain all of your Tribal support.

Varchild, Betrayer of Kjeldor + Shields of Velis Vel

These two cards may seem weird at first but it has to do with Varchild's abilities around survivors and Shields ability to give all creatures of one player all creature types which survivor is a creature type. Say your opponent(s) has some creatures that you rather didn't come towards you cast Shield before declaring of attackers well now they can't attack you. Or when Varchild leaves the battlefield while her ability is on the stack to gain control of all survivors target one of your opponents to gain control of all their creatures permanently.

Knight Exemplar + Helm of the Host/Shield of Kaldra/Mithril Coat

A very simple combo that makes all of your knights indestructible. And if Helm of the host is allowed to equip then even a slow boost to all your knights on the battlefield.

Sword of Hearth and Home + Knight of the White Orchid/Cavalier of Dawn/Thalia's Lancers/Varchild, Betrayer of Kjeldor

Using Sword of Hearth and Home Blinking abilities it allows it to use many of the strong ETB abilities. With Knight with Sword will just take all of your Plains out of your deck easily. Cavalier with Sword makes for repeat removal but unfortunately since they blink instead of dying you don't get the recursion part from Cavalier. Thalia's Lancers can just tutor out all of the lenendaries that are housed inside of your library. Now Varchild is the only one that when you blink her, her ability triggers allowing you to gain control of the survivors you just created.

Aryel, Knight of Windgrace + Tori D'Avenant, Fury Rider

This is a nice combo that works very well with both Always Watching or with the White cards with Viglance. As you attack with both Tori, Aryel, and other White Viglance cards. Hold priority as Tori's ability goes on the stack and tap Aryel and all over untaped white knights you control to destroy one creature. Then as the stack resolves you untap Aryel and all other white creatures you used to tapped for Aryel.






Suggestions

Updates Add

Comments View Archive

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

92% Casual

Competitive

Top Ranked
Date added 3 years
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

52 - 0 Rares

15 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.45
Tokens 4/4 C Token Legendary Creature Avatar, Copy Clone, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Elephant 3-3 G, Goblin 1/1 R, Golem 3/3 C, Knight 2/2 W w/ Vigilance, Shapeshifter 1/1 C, Skeleton 1/1 B, Survivor 1/1 R, The Atropal, Treasure
Folders Note other decks.., commanders, commander, edh folder, probable decks, edh ideas, elder dragon highlander, mtg, edh, deck ideas
Votes
Ignored suggestions
Shared with
Views