Zaffai, Thunder Conductor
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Zaffai, Thunder Conductor

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's converted mana cost/mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's converted mana cost/mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

Recommendations View more recommendations

legendofa on Card creation challenge

1 year ago

Argh. I blame Zaffai, Thunder Conductor for that name/text error.

jayscore on Vadrik's Discount Spell Emporium

2 years ago

Some of these are good ideas for sure. Champion's Helm and Commander's Plate are both fantastic; but they cost $28 and $15 respectively. Zaffai, Thunder Conductor seems pretty good here. Scour from Existence definitely makes the cut; I also put in Harmonic Prodigy (double the counters added to Vadrik; also, almost all the other Wizards have triggered abilities). Tyrite Sanctum seems like it's really good in most commander decks.

QuestionMarc on Vadrik's Discount Spell Emporium

2 years ago

I actually thought of a few more cuts that I don't think require any reimagining of what the deck could/should be doing. No major shakeup or anything.

  1. Nim Deathmantle You know I don't like this card, but despite my personal preference I really don't think it belongs here. I know you want to protect your commander, and I know you want to play equipment that add to his power, and I know you can more easily keep 4 mana open in a reactive spellslinger blue deck like this. That said, Neither Trinket Mage nor Trophy Mage can fetch it, and your commander builds up counters and the deathmantle will make them fall off. If you were to stick with a 2 mana equipment I prefer Ring of Evos Isle which will boost your commander over time and can equip and keep the hexproof open for cheaper than the deathmantle. I also like Runechanter's Pike as a cheap way to get potentially lorge. And for a 3 mana artifact you can tutor, Champion's Helm seems like an ideal replacement.
  2. Fall of the Titans When you haven't gone infinite Fall asks A LOT for the benefit of being an instant. And if you have gone infinite, it only has 2 targets so it might not get you there. Jaya's Immolating Inferno has 3 targets so actually finishes the game if you go infinite, and if your commander has like 5 counters on it will deal a lot more damage. Drown in Dreams is another good one if you go big and game winner if you go infinite, just because you can draw 50 cards, mill one player 100 cards, and finish the other two off with another card you just drew.
  3. Supplant Form is neat but a single bounce likely doesn't slow your opponent down much, their creature probably isn't that good in your deck, and the bookkeeping thing again with making a token copy of someone else's creature is always annoying irl. So how about another spell that just keeps the engine running smoothly? Vedalken Orrery like the Leyline I recommended before frees you up generally but also helps facilitate day/night switching, but is pretty expensive. If that's an issue, Zaffai, Thunder Conductor is another fun card you could be playing who gets you scry bonuses all the time, Elementals for pretty big spells, and throws around 10 damage for the really big ones!
  4. Bonders' Enclave I just don't see this triggering reliably. Like it is bad when you are losing, when your commander is small or dead, which could be half the game! Mikokoro, Center of the Sea is like my favorite land, is cheaper to activate, can be done under any circumstances, and you can use it as a political tool to garner goodwill! Alternatively given that your commander loves +1/+1 counters Opal Palace seems like a no brainer and should actually go in here even if you have to cut a Mountain.

QuestionMarc on Vadrik's Discount Spell Emporium

2 years ago

Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.

  1. Call the Skybreaker
  2. Capsize
  3. Cascade Bluffs
  4. Champion's Helm
  5. Clockspinning
  6. Coalition Relic
  7. Commander's Plate
  8. Contagion Clasp
  9. Darksteel Plate
  10. Deflecting Swat
  11. Door of Destinies
  12. Drown in Dreams
  13. Elementalist's Palette
  14. Expanded Anatomy
  15. Expansion / Explosion
  16. Fanning the Flames
  17. Fatespinner
  18. Fierce Guardianship
  19. Finale of Revelation
  20. Fists of Flame
  21. Flux Channeler
  22. Force of Will
  23. Galazeth Prismari
  24. Haze of Rage
  25. Illuminate
  26. Insurrection
  27. Izzet Boilerworks
  28. Jaya's Immolating Inferno
  29. Jeska's Will
  30. Leyline of Anticipation
  31. Lonely Sandbar
  32. Lunar Frenzy
  33. Mana Drain
  34. Mana Geyser
  35. Metallic Mimic
  36. Midnight Clock
  37. Mikokoro, Center of the Sea
  38. Mystic Remora
  39. Mystic Sanctuary
  40. Oona's Grace
  41. Opal Palace
  42. Prismari Campus
  43. Reality Ripple
  44. Reality Shift
  45. Reiterate
  46. Rhystic Study
  47. Ring of Evos Isle
  48. Riverglide Pathway  Flip
  49. Runechanter's Pike
  50. Sage of Fables
  51. Scour from Existence
  52. Sea Gate Restoration  Flip
  53. Seething Anger
  54. Shatterskull Smashing  Flip
  55. Spark Double
  56. Storm-Kiln Artist
  57. Swiftfoot Boots
  58. Sword of Truth and Justice
  59. Temple of Epiphany
  60. Tezzeret's Gambit
  61. Tyrite Sanctum
  62. Unleash Fury
  63. Valakut Awakening  Flip
  64. Vandalblast
  65. Vedalken Orrery
  66. Volcanic Island
  67. Volcanic Vision
  68. Wandering Archaic  Flip
  69. Whispers of the Muse
  70. Zaffai, Thunder Conductor

DrukenReaps on First edh deck

2 years ago

Evasive Maneuver Derevi, Empyrial Tactician

Mind Seize Jeleva, Nephalia's Scourge

Adaptive Enchantment Estrid, the Masked

Subjective Reality Aminatou, the Fateshifter

Mystic Intellect Sevinne, the Chronoclasm

Faceless Menace Kadena, Slinking Sorcerer

Timeless Wisdom Gavi, Nest Warden

Symbiotic Swarm Kathril, Aspect Warper

Ruthless Regiment Jirina Kudro

Enhanced Evolution Otrimi, the Ever-Playful

Arcane Maelstrom Kalamax, the Stormsire

Aura of Courage Galea, Kindler of Hope

Dragonic Rage Vrondiss, Rage of Ancients

Dungeons of Death Sefris of the Hidden Ways

Planar Portal Prosper, Tome-Bound

Reap the Tide Aesi, Tyrant of Gyre Strait

Eleven Empire Lathril, Blade of the Elves

Lorehold Legacies Osgir, the Reconstructor

Prismari Performance Zaffai, Thunder Conductor

Quantum Quandrix Adrix and Nev, Twincasters

Silverquill Statement Breena, the Demagogue

Witherbloom Witchcraft Willowdusk, Essence Seer

This should help some folks be more inclined to help you. I for one have no idea what the name of most of the decks are, it is just the commander(s) that I care about. What I would highly recommend is if you know your general preferred play style let us know and we can start pointing you in one direction or another.

DemMeowsephs on Scarlet Witch and Quick Silver

2 years ago

Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".

Commanders:

Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor

Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!

Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.

Instants/Sorceries Matter: There are also tons of these, but just to name a few:

I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.

multimedia on C21 Legends appearing as foil …

2 years ago

The default version of all these cards is not showing foil. Don't add the (C21) after the card in text that's showing the foil version as default.

Example:

For nonfoil use:
Osgir, the Reconstructor or [[Osgir, the Reconstructor]]

For foil use:
Osgir, the Reconstructor (C21) or [[Osgir, the Reconstructor (C21)]] 

In the deck editor you can remove the (C21) and the * F* from the text at the end of each card to make it show nonfoil.

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