Necrotic Hex

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Necrotic Hex

Sorcery

Each player sacrifices six creatures. You create six tapped 2/2 black Zombie creature tokens.

Pheardemons on Mishra's Relentless Horde

1 year ago

Gleeock - First off, thanks for the upvote and comment! Secondly, I am already playing Zariel, Archduke of Avernus. I agree completely that she is completely on them. Thieving Amalgam is a thought. It is mana intensive but stealing cards from my opponents while giving me fodder to attack with is solid. Necrotic Hex is a thing. I'll put that aside for when I playtest. Thank you!

Gleeock on Mishra's Relentless Horde

1 year ago

Necrotic Hex can do surprising work. Zariel, Archduke of Avernus has been effective for me & matches alot of your goals for this deck. Thieving Amalgam does some work (& it's an ape-snake). Alot of these options are not very mana-value friendly, so that will probably be the challenge for you going forward.

Phaeophyta on Squirrel Tactics: the Dale Gribble Experience

1 year ago

Avenger of Zendikar Scute Swarm Beastmaster Ascension Ogre Slumlord Old Rutstein Fresh Meat Deathsprout Harrow Overrun Necrotic Hex Bone Shards Migration Path Moldervine Reclamation Deathreap Ritual

and of course pocket sand: Blinding Powder

All good card you added. Got some recommendations but consider making sure your deck follows this formula: 10ish ramp cards 10ish card draw cards 4 spot removal cards 4 boardwipes

casual_competitive on Kroxa the Hateful

2 years ago

might take Necrotic Hex for my kroxa deck for a good boardwipe, if youre wanting good back pillow fort cards my kroxa deck has a good amount you might be interested in

anyways cool deck

Dangerwillrobinson79 on From Undead to Unstoppable: Rise of a Zombie Lord

2 years ago

Mark3sie. I know what you mean! I’m up to three zombie decks now because I have so many creatures that I like to play. I’m trying to get them to different themes/wincons so The don feel like the same deck with different sleeves. Necrotic Hex hasn’t seen any action on mine yet but my buddy played it to good effect a few weeks ago.

Orange+ on Pinball Wizard

2 years ago

Hey xram666, thanks for your suggestions :)

I have had a look at Endless Swarm, and also other potentially good epic cards like Eternal Dominion, Neverending Torment, and Undying Flames. My problem with these cards is that 1) I don't feel like its safe to cast them early, so if I happen to draw them to the first Golos, Tireless Pilgrim activation, its kind of a waste; and 2) they are a bit boring. I mean, if I play Neverending Torment, I wont be able to play any more big sorceries for the rest of the game. And playing big sorceries is kind of the point of this deck. That said, it could be really good, especially if I have a Reliquary Tower on the board, and have gotten to cast one of the draw spells. That should easily give me a hand of 15 cards.

I really like Feral Incarnation, and will probably add it right in :D. I've done the comparison on token producers really easy for myself (and maybe a bit stupidly), and I am currently just adding power together. So for most of my token spells, they add up to about 8, like Elemental Masterpiece, which is 4x2 in power. So since 3x3=9, it beats several of the ones I have included :)

The categories are a bit tangled, but I like them the way they are. Some spells are a bit hard to place, like Inspired Ultimatum and also Necrotic Hex, because they could have been placed in more than one category. What I've done is added them in the category which identifies why I'm playing the card. And in the case of Necrotic Hex, I'm playing it as a board wipe variation that is able to clear indestructible creatures. Might switch things around later on though, nothing is set in stone.

Hour of Reckoning is good, and I have thought about playing it, but I just barely felt like not doing it. I don't want to swap out a board wipe that doesn't kill Golos for it, and the ones that don't kill him have nice side effects, like killing all enchantments and artifacts or giving me tokens. It's also a bit scary to let tokens live when I know of quite a few decks that like to spam tokens. In many cases, those are the most important board wipes - Like if your playing against Krenko, Mob Boss, and he has created 300 goblin tokens, but they have summoning sickness and there's no sac outlet. I don't know.. I might have to think more about how well Hour of Reckoning would work in the deck.

xram666 on Pinball Wizard

2 years ago

Nice deck: +1 from me for sure.

A really interesting card for token production: Endless Swarm. Somewhat dangerous but winning with this card definitely feels satisfying.

Another option for tokens would be Feral Incarnation

By the way. I would additionally add Necrotic Hex in the token category.

With only token aside your commander you can also think about Hour of Reckoning

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