Greed

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Greed

Enchantment

, Pay 2 life: Draw a card.

Belfore on Healing Therapy with Mr. Oloro

4 weeks ago

Things that can be useful with life gain. Kuro, Pitlord, Doom Whisperer, Greed, Staff of Compleation, Unspeakable Symbol, Vilis, Broker of Blood, Vona, Butcher of Magan. Just a few of the things I found with a quick search that could be interesting.

HeavenlyAxe on

4 weeks ago

Hey Indie,

First off I really like the lands you have assembled and the suggestions from SufferFromEDHD are all good.

You are definitely going to want an artifact ramp package.

Sol Ring, Mana Crypt, Arcane Signet, Fellwar Stone, Gilded Lotus, Thran Dynamo

Special Mention to Nyx Lotus, it could be good being in mono black. and Jeweled Lotus, pays for your commander for free on turn 1 even.

Sword of the Animist is not bad ramp at all and buffs yours rats

Commander's Plate might be cute.

Liliana of the Dark Realms, makes sure you always get a land drop and could make your swamps tap for four.

Chittering Witch if your playing with more opponents.

Crypt Ghast is sort of ramp, but doubles your swamps. Very good in mono black.

Dauthi Voidwalker is not on theme at all but is just sooo much value in a two cost card I have to recommend it.

God-Eternal Bontu is excellent draw power in the right situation.

Dont forget you can run any number of Relentless Rats

Gray Merchant of Asphodel will heal you up a lot and hurt your opponents

Krav, the Unredeemed is also great card draw.

Yawgmoth, Thran Physician, has card draw, removal, and proliferate all on one card

Deadly Rollick, potentially free removal

Defile, cheap good removal

Thrilling Encore saves you from a board wipe or lets you bring everything back after sacrificing it all to like God-Eternal Bontu

Phyrexian Arena some ok card draw.

Bojuka Bog if you are worried about graveyards

Mutilate, a good board wipe in mono black

Night's Whisper, Read the Bones, Sign in Blood, are a great draw package for mono black

Toxic Deluge a great board wipe for when things need resetting, and you could follow with Thrilling Encore and get it all back

Syphon Mind is great draw if your playing with more players

Victimize - is really really strong, get rid of one weak thing for two of your best things

Yawgmoth's Will - lets you treat your graveyard like your hand for a turn

Lord Skitter, Sewer King makes rats

Marrow-Gnawer - lets you make lots of rats

Infectious Inquiry - good draw and gives poison

Ogre Slumlord - makes rats when your creatures or your opponents creatures die.

Tangled Colony - if your opponent has to block it or it dies to like Blasphemous Act will make you rats

Vraska's Fall removal and poison counter

Drown in Ichor removal and poison

Bontu's Monument all your creatures cost less

Rat Colony can have any number and they buff themselves, and cost less mana than Relentless Rats

Typhoid Rats deathtouch rat opponents wont want to block

Crypt Rats can board wipe but can also win the game if you give it infect, doesnt work with your commander because toxic specifies combat damage but does work if you give it infect and deal damage with it's ability.

Ratcatcher tutors rats, and gives you card advantage

Ashcoat of the Shadow Swarm - buffs your rats and lets you get rats back

Wave of Rats has blitz and reanimates itself

Ink-Eyes, Servant of Oni rat that steals opponents stuff

Nashi, Moon Sage's Scion rat that steals opponents stuff

Adaptive Automaton is a rat and buffs rats

Okiba-Gang Shinobi rat makes opponents discard and has ninjutsu

Filth gives all your rats swampwalk pairs well with Urborg, Tomb of Yawgmoth

Dark Ritual lets your get a head start or some extra mana a turn you need it

Tainted Strike instant speed infect, funny in multiplayer because you can use it on anyone's creatures.

Phyresis Outbreak gives poison and might kill opponents creatures

Feed the Swarm enchantment removal in black

Vat Emergence gets a creature back and proliferates

Spread the Sickness destroys a creatures and proliferates

Pact of the Serpent strong tribal card draw

Living Death swap graveyards with battlefields, great after sacrificing your whole board to draw cards

Skullclamp sack small rats for card draw

Thrumming Stone if you go the Relentless Rats or Rat Colony route

Coat of Arms your rats will be huge

Bolas's Citadel this card is dumb lol, lots of casting power and then you hit Gray Merchant of Asphodel and keep going lol

Icon of Ancestry kinda draw buffs rats...is ok

Contagion Engine proliferate twice each time you activate

Eldrazi Monument gives creatures flying indestructible and +1/+1

Grafted Exoskeleton gives a creature infect, great with Crypt Rats

Sword of Truth and Justice proliferate sword

Bad Moon buff all black creatures, opponents too

Phyresis gives infect again good with Crypt Rats

Greed card draw

Vraska, Betrayal's Sting proliferate planes walker

I know that's a lot but hopefully gave you some ideas to work with!

DiscoPanda1803 on I... Cry... When Angels Deserve to DIEEEEEEE!!!!

1 month ago

Thanks DemonDragonJ, they are my favorite as well, it's always great meet another angel enthusiast.

Regarding your considerations:

For Deathbringer Liege, he is in a very crowded slot, the five mana spot have a lot sweet angels, if you put him next to Baneslayer Angel, he is strickly a better creature, but again... ANGELS. Also still hurts me take Witch of the Moors out, if a could fit her back in, i probaly will. But is something to consider, the removal built in is very intresting.

As for Thought Vessel and Reliquary Tower, i din't feel the need for expand my hand size, never really bothered me. Aside from the moment that i put in Necropotence for a little while, than i needed those cards kkk, but i moved to another deck.

As for Greed, i whanted to put it, in a early version of the deck, but i alredy own Arguel's Blood Fastfoil  Flip, so used insted, and it put a lot of work, that i decide to stick with it. When Black Market Connections realease, i make the change for that. I personaly believe that you can't have such think as "too much draw", so i don't know what i take it out for put Greed in, but i not shure if is that much better than Arguel's Blood Fastfoil  Flip.

As for Debt to the Deathless, i don't think is that much efficient, the way i see it, you have to sink in a lot mana to make count, the only way my deck can make that much mana is with Nykthos, Shrine to Nyx, so i don't know if is a good idea dedicated a slot for that card, with a small chance to make a splash.

As for your question regarding Fellwar Stone it never was a problem to me, it fix my mana somethimes, but most of the times i alredy have the lands to do that, it is in there mostly because of the limited amount of mana rocks that exists for only 2 mana, but if i feel the need, Thought Vessel is a solid replacement, as you suggested.

Sorry for the long ass response. Again, i appreciate the love for the deck, feel free to give more suggestions, flavor choices are welcome too.

DemonDragonJ on I... Cry... When Angels Deserve to DIEEEEEEE!!!!

1 month ago

This deck deserves an upvote for the name alone!

Beyond that, angels are my favorite creatures in the game, and Liesa is one of my favorite angels in the game, so I like this deck, very much.

Would you consider putting Deathbringer Liege, Thought Vessel, Reliquary Tower, Greed, or Debt to the Deathless in this deck, or do they not fit its theme? Also, since this deck has only two colors, do you believe that Fellwar Stone is a reliable source of mana to have in it?

GeminiSpartanX on Volrath, Voltron Reanimator

2 months ago

Profet93- Thanks for the suggestions! I think I will absolutely swap out Grimoire of the Dead for Skirge Familiar. Grimoire realistically costs 5 mana anyway since you need to activate its ability, and I have both Greed and a Sheoldred, the Apocalypse to add some combo elements to the deck.

I do have a Blightsteel Colossus, but it's not as useful for anti-milling since it only shuffles itself back into my deck rather than my whole graveyard. Against an infinite mill combo, it means I would be left with 1 card in my library, so I'd better win the next turn or die via decking. It IS a great creature, although it's tough to reanimate. For that reason I'll likely leave Strands of Night in the deck, as it's one of the 4 cards that can reanimate at instant speed. I might swap Victimize in for Exhume, but I'm always worried I won't have a creature out that I want to sac. I'll need to test out that theory more though.

The Broodlord is by far the easiest cut to make from the Beef section, and I agree that Torgaar isn't that great either. I do worry about having enough lifegain in the deck, so I'm planning to replace those with a Scion of Draco to give my black creatures lifelink while still having a high-cost pitchable creature, and adding the Sheoldred would also help on that front.

Archon does so much for me in drawing cards, killing creatures/PWs, and gaining life that I find it hard to cut. If I do cut it, I'd also probably cut Unmarked Grave since they go somewhat hand-in-hand, but I'm hesitant to do so.

Dauthi Voidwalker is un-cuttable imo, just as a way to make my Living Death or Exhumes better if nothing else. If I add my Bringer of the Last Gift, then even moreso I need that sort of effect. As far as cutting something that doesn't fit the deck's strategy, Opposition Agent is in the discussion since it's just a generally good card, but it might be too good to cut. Thoughts?

Profet93 on Volrath, Voltron Reanimator

2 months ago

Skirge Familiar > Grimore of the dead - Skirge is a combo enabler and while it does cost one more mana, is tutorable and more importantly, more easily recurrable. Not to mention it adds mana. While grimore does have a big payoff, it is widely telegraphed and doesn't give you any upfront investment.

Sheoldred, the Apocalypse + VILIS, BROKER OF BLOOD + Skirge Familiar = Infinite draw triggers. Near-infinite black mana, lifegain, lifegain triggers, card draw, looting and self-discard triggers. Sheoldred is good against blue decks that like to draw a lot as well with a deathtouch bonus

SHEOLDRED, THE APOCALYPSE + Greed + SKIRGE FAMILIAR = Infinite looting, draw triggers, self-discard triggers and Near-infinite lifegain triggers

Asmodeus the Archfiend + Necrotic Ooze + SKIRGE FAMILIAR = Infinite card draw, draw triggers, looting, self-discard and Near-infinite black mana.

SKIRGE FAMILIAR + Peer into the Abyss + Exsanguinate/Torment of Hailfire = GG. Peer is great on it's own. Given you are mono black, you should emphasize a bit more on the big black mana as a fallback incase (or rather, when) your reanimation strategy doesn't pan out given to all the grave hate in EDH (further exacerbated by all your black decks in the meta).

On the note of big black mana, Deserted Temple - Untap coffers + political tool. Thespian's Stage is a potential consideration as well. I know it seemed slow in the previous iteration but some big ramp pieces should be considered as well.

Victimize - Swap from maybeboard to main. It's 3 mana, sac a creature and get 2 back. It's a lot of value for such a cheap cost

Blightsteel Colossus > Kozilek - It serves the anti-mill purpose with high mana and potential alt wincon. Is it not included due to price? He would be much better than the cut suggestions below.

While cutting too many expensive cmc cards goes against the plans, these are just my thoughts of your weakest high cmc cards to consider removing....

Archon of Cruelty - Costs too much for such little impact. 8 mana should be game winning. While I know you're not paying retail, it's the fat of the deck that's ripe for cutting. Even if it said each opponent it's still not worth it.

Archpriest of Shadows - Reminds me of ashling the extinguisher. Not impactful enough, cool ability though. If you do want another 5cmc card to take it's spot, Junji, the Midnight Sky has a nice death trigger that's flexible and helpful.

Dauthi Voidwalker - I'm torn, I do like him a lot. Especially since you said there is mill in the meta. The weakest option for cuts for sure. Just 2 mana that doesn't impact your strategy doesn't seem worth it IMO. If you ran Leyline of the void + helm combo and used this as redundancy that would be one thing.

Hoarding Broodlord - A weird runescarred dragon. 8 mana wins games, not tutoring.

Pathrazer of Ulamog - I get the high cmc is great, but he isn't impactful enough.

Torgaar, Famine Incarnate - Make someone's life 20, nothing crazy.

Strands of Night - Black has better recursion. Losing a land is a harsh penalty.

berryjon on Pattern Recognition #310 - Slow …

2 months ago

You can't save an opponent from themselves.

Aggrolina gets the Commander Damage points, but Madlad doesn't get the self-kill points because they didn't kill themselves. Activating Greed when you have 1/2 points of life is sort of what is being gone for here, but the judge reserves the right to make a judgment call in case of quesitons at the table.

EchoSpice on Carmen San Diego

4 months ago

Cool deck! I think Blade of the Bloodchief goes amazing with this commander, and edict effects like Grave Pact and Dictate of Erebos do wonders do keep opponents' boards clear for your commander go swing through.

Black Market nets you a ton of mana over a couple turns, and Greed is excellent card draw for black. Vampiric Rites would also work great and gives u a (kinda) free sac outlet.

overall, really neat deck, kinda wanna build vampires again now 'u'

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